---
name: a5c-ai/godot-networking
source: https://app.decimal.ai/s/a5c-ai-godot-networking@1/SKILL.md
source_sha256: 03e375ee5e87
---

# Godot Networking Skill

Multiplayer networking for Godot Engine.

## Overview

This skill provides capabilities for implementing multiplayer games using Godot's networking systems.

## Capabilities

- Configure multiplayer peer
- Implement RPCs
- Handle synchronization
- Manage peer connections

## Usage Patterns

```gdscript
@rpc("any_peer", "call_local", "reliable")
func sync_position(pos: Vector2):
    position = pos
```

## References

- [Godot Networking](https://docs.godotengine.org/en/stable/tutorials/networking/)