{"slug":"besty0728-unity-patterns","source_name":"besty0728/unity-patterns","name":"Besty0728/Unity Patterns","description":"Advises on choosing Unity design patterns — ScriptableObject, event systems, state machines, object pooling, observer, and more. Use when deciding which pattern fits a problem, structuring decoupled systems, or choosing between event/state-machine/pool approaches, even if the user just asks \"用什么模式\" or \"该用状态机吗\". 为选择 Unity 设计模式提供建议(ScriptableObject、事件系统、状态机、对象池、观察者等);当用户要判断哪种模式适合某问题、构建解耦系统、或在事件/状态机/对象池方案间抉择时使用。","version":2,"lift":{"pass_rate_delta_pts":13.64,"pass_rate_pct":81.8,"total_cases":22,"passed_cases":18,"tokens_delta_pct":19.3,"turns_delta_pct":0,"verdict":"mixed","benchmark_model":"gemini-3.6-flash","grading_method":"judged","completed_at":"2026-08-12T08:36:16.105147+00:00"},"skill_score":null,"benchmark_models":[{"model":"gemini-3.6-flash","headline":true,"delta_pts":13.64,"with_pass_pct":81.8,"without_pass_pct":68.2,"tokens_delta_pct":19.3,"turns_delta_pct":0,"total_cases":22,"cases_aggregated":22,"verdict":"mixed","never_hurt":false,"completed_at":"2026-08-12T08:36:16.105147+00:00","run_id":"f0fbf517-e765-4177-bdf7-3577479dd5b1","version_number":2,"is_latest_version":true,"gate":null}],"trust":{"skill_safety":"passed","safety_status":"clean","intent_verdict":"safe","content_status":"clean","indexable":true},"license":"MIT","install_count":0,"manifest_hash":"6d16a1d9f58dfb901e1d56bd6240dac2d8c2bf96c1fa00c21f0365104efd8817","raw_url":"https://app.decimal.ai/s/besty0728-unity-patterns/SKILL.md","scorecard_url":"https://app.decimal.ai/skills/besty0728-unity-patterns"}