---
name: besty0728/unity-scene-contracts
source: https://app.decimal.ai/s/besty0728-unity-scene-contracts@2/SKILL.md
source_sha256: efa2200b2058
---

## Triggers
- Defining required scene objects
- Planning bootstrap/wiring
- Documenting scene dependencies
- 界定场景必备对象、规划启动/装配、记录场景依赖

# Unity Scene Contracts

Use this skill when scene setup needs to be explicit instead of relying on hidden runtime lookups.

## Define

- Required root objects
- Required components on each root
- Which references are assigned in Inspector
- Which objects act as bootstrap/installers
- Which objects are runtime-spawned
- Which assumptions should be validated early

## Output Format

- Scene object contract
- Bootstrap sequence
- Inspector wiring rules
- Validation rules
- Hidden dependency risks

## Guardrails

> **Mode**: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).

- Prefer explicit scene wiring over chains of runtime `Find`.
- Keep bootstrap objects small and focused.