{"slug":"besty0728-unity-yaml-editing","source_name":"besty0728/unity-yaml-editing","name":"Besty0728/Unity YAML Editing","description":"Last-resort guidance for safely hand-editing Unity serialized YAML (.unity/.prefab/.asset/.meta/ProjectSettings) — reference/fileID repair, GUID safety, and merge-conflict fixes. Use when REST cannot reach the change and YAML must be hand-edited — fixing m_Script GUIDs, broken fileID references, .meta files, or merge conflicts, even if the user just says \"场景文件打不开\" or \"引用丢了\". 安全手编 Unity 序列化 YAML(.unity/.prefab/.asset/.meta/ProjectSettings)的最后手段(引用/fileID 修复、GUID 安全、合并冲突修复);当 REST 无法触达、必须手编 YAML 时","version":2,"lift":{"pass_rate_delta_pts":18.18,"pass_rate_pct":100,"total_cases":22,"passed_cases":22,"tokens_delta_pct":54,"turns_delta_pct":0,"verdict":"pass","benchmark_model":"gemini-3.6-flash","grading_method":"judged","completed_at":"2026-08-12T08:55:52.732413+00:00"},"skill_score":1,"benchmark_models":[{"model":"gemini-3.6-flash","headline":true,"delta_pts":18.18,"with_pass_pct":100,"without_pass_pct":81.8,"tokens_delta_pct":54,"turns_delta_pct":0,"total_cases":22,"cases_aggregated":21,"verdict":"pass","never_hurt":true,"completed_at":"2026-08-12T08:55:52.732413+00:00","run_id":"6a4700e4-f180-4be1-aae1-db6ec88595b1","version_number":2,"is_latest_version":true,"gate":null}],"trust":{"skill_safety":"passed","safety_status":"clean","intent_verdict":"safe","content_status":"clean","indexable":true},"license":"MIT","install_count":0,"manifest_hash":"d52b6916f6ebd0c78e231675671987dec7759d44b2776965df726fec738057d3","raw_url":"https://app.decimal.ai/s/besty0728-unity-yaml-editing/SKILL.md","scorecard_url":"https://app.decimal.ai/skills/besty0728-unity-yaml-editing"}