{"slug":"gamedev-skills-bevy-ecs","source_name":"gamedev-skills/bevy-ecs","name":"Gamedev Skills/Bevy Ecs","description":"Structure a Bevy app around its Entity Component System: build the App with plugins, define Component/Resource types, write systems with Query/Res/Commands, filter and order systems, and use the Time resource for frame-rate-independent motion. Use when building or debugging a Bevy game in Rust — when the user mentions Bevy, ECS, App::new, add_systems, Query, Commands, components/systems, or a Cargo.toml depending on bevy.","version":1,"lift":{"pass_rate_delta_pts":9.09,"pass_rate_pct":100,"total_cases":22,"passed_cases":22,"tokens_delta_pct":66,"turns_delta_pct":0,"verdict":"pass","benchmark_model":"gemini-3.6-flash","grading_method":"judged","completed_at":"2026-08-02T23:45:35.914080+00:00"},"skill_score":1,"benchmark_models":[{"model":"gemini-3.6-flash","headline":true,"delta_pts":9.09,"with_pass_pct":100,"without_pass_pct":90.9,"tokens_delta_pct":66,"turns_delta_pct":0,"total_cases":22,"cases_aggregated":22,"verdict":"pass","never_hurt":true,"completed_at":"2026-08-02T23:45:35.914080+00:00","run_id":"23607739-d120-4ce1-a9fb-0b65d1d046a5","version_number":1,"is_latest_version":true,"gate":null}],"trust":{"skill_safety":"passed","safety_status":"clean","intent_verdict":"safe","content_status":"clean","indexable":true},"license":"Apache-2.0","install_count":0,"manifest_hash":"2bdfc101c60c56b695d11b4fbaad5a2999230a54d9910ab4be974d639ee91805","raw_url":"https://app.decimal.ai/s/gamedev-skills-bevy-ecs/SKILL.md","scorecard_url":"https://app.decimal.ai/skills/gamedev-skills-bevy-ecs"}