{"slug":"gamedev-skills-camera-systems","source_name":"gamedev-skills/camera-systems","name":"Gamedev Skills/Camera Systems","description":"Build game cameras that feel good — 2D follow with a deadzone, look-ahead, smoothing, and level-bounds clamping; 3D third-person orbit with collision and first-person look; plus multi-target framing and a shake hook. Engine-neutral techniques that pair with the engine's camera node and rigs like Unity Cinemachine or Godot Camera2D/PhantomCamera. Use when the user mentions camera follow, follow camera, deadzone, look-ahead, camera smoothing, camera bounds/ limits, third-person camera, orbit camer","version":1,"lift":{"pass_rate_delta_pts":-100,"pass_rate_pct":95.5,"total_cases":22,"passed_cases":21,"tokens_delta_pct":81.9,"turns_delta_pct":0,"verdict":"mixed","benchmark_model":"gemini-3.6-flash","grading_method":"judged","completed_at":"2026-08-02T23:28:24.974055+00:00"},"skill_score":null,"benchmark_models":[{"model":"gemini-3.6-flash","headline":true,"delta_pts":-100,"with_pass_pct":0,"without_pass_pct":100,"tokens_delta_pct":81.9,"turns_delta_pct":0,"total_cases":22,"cases_aggregated":22,"verdict":"mixed","never_hurt":false,"completed_at":"2026-08-02T23:28:24.974055+00:00","run_id":"d611ee74-ce4b-40fc-8938-2e38c2453c36","version_number":1,"is_latest_version":true,"gate":null}],"trust":{"skill_safety":"passed","safety_status":"clean","intent_verdict":"safe","content_status":"clean","indexable":true},"license":"Apache-2.0","install_count":0,"manifest_hash":"1486edb7028c0a1b1fcae5c62a83b46fa015075a7c4eaca98f5252dce5a62807","raw_url":"https://app.decimal.ai/s/gamedev-skills-camera-systems/SKILL.md","scorecard_url":"https://app.decimal.ai/skills/gamedev-skills-camera-systems"}