{"slug":"gamedev-skills-godot-csharp","source_name":"gamedev-skills/godot-csharp","name":"Gamedev Skills/Godot Csharp","description":"Use C#/.NET in Godot 4.x: partial classes extending nodes, the PascalCase lifecycle (_Ready/_Process/_PhysicsProcess), [Export] fields, [Signal] delegates as C# events, GetNode<T>, and calling between C# and GDScript. Use when writing Godot game code in C# (.cs files, .csproj), needing the Godot .NET build, converting GDScript patterns to C#, or wiring Godot signals as C# events.","version":1,"lift":{"pass_rate_delta_pts":-33.33,"pass_rate_pct":90.9,"total_cases":22,"passed_cases":20,"tokens_delta_pct":116.9,"turns_delta_pct":0,"verdict":"mixed","benchmark_model":"gemini-3.6-flash","grading_method":"judged","completed_at":"2026-08-02T23:29:00.262412+00:00"},"skill_score":null,"benchmark_models":[{"model":"gemini-3.6-flash","headline":true,"delta_pts":-33.33,"with_pass_pct":33.3,"without_pass_pct":66.7,"tokens_delta_pct":116.9,"turns_delta_pct":0,"total_cases":22,"cases_aggregated":22,"verdict":"mixed","never_hurt":false,"completed_at":"2026-08-02T23:29:00.262412+00:00","run_id":"e1edb5db-717e-48c3-b166-a2df8f2b9c3c","version_number":1,"is_latest_version":true,"gate":null}],"trust":{"skill_safety":"passed","safety_status":"clean","intent_verdict":"safe","content_status":"clean","indexable":true},"license":"Apache-2.0","install_count":0,"manifest_hash":"87511d525b038b0722db62e40553350f95965cc48fc4b7e507bd60d0e115aa5d","raw_url":"https://app.decimal.ai/s/gamedev-skills-godot-csharp/SKILL.md","scorecard_url":"https://app.decimal.ai/skills/gamedev-skills-godot-csharp"}