{"slug":"gamedev-skills-godot-multiplayer","source_name":"gamedev-skills/godot-multiplayer","name":"Gamedev Skills/Godot Multiplayer","description":"Build networked games with Godot 4.x high-level multiplayer: set up an ENetMultiplayerPeer server/client, define RPCs with the @rpc annotation (call via rpc()/rpc_id()), set per-node multiplayer authority, and replicate state with MultiplayerSpawner and MultiplayerSynchronizer. Use when adding multiplayer/networking to a Godot project, writing @rpc functions, or syncing player/world state across peers.","version":1,"lift":{"pass_rate_delta_pts":0,"pass_rate_pct":95.8,"total_cases":24,"passed_cases":23,"tokens_delta_pct":70.3,"turns_delta_pct":0,"verdict":"mixed","benchmark_model":"gemini-3.6-flash","grading_method":"judged","completed_at":"2026-08-02T23:35:35.521876+00:00"},"skill_score":null,"benchmark_models":[{"model":"gemini-3.6-flash","headline":true,"delta_pts":0,"with_pass_pct":95.8,"without_pass_pct":95.8,"tokens_delta_pct":70.3,"turns_delta_pct":0,"total_cases":24,"cases_aggregated":24,"verdict":"mixed","never_hurt":false,"completed_at":"2026-08-02T23:35:35.521876+00:00","run_id":"a5b5e60e-f7a8-44b4-a1e9-d482e99110b6","version_number":1,"is_latest_version":true,"gate":null}],"trust":{"skill_safety":"passed","safety_status":"clean","intent_verdict":"safe","content_status":"clean","indexable":true},"license":"Apache-2.0","install_count":0,"manifest_hash":"468dfc0aa73dbd7adcb6906eb844d02626e9dede5a0e501f0c110dca10eabf12","raw_url":"https://app.decimal.ai/s/gamedev-skills-godot-multiplayer/SKILL.md","scorecard_url":"https://app.decimal.ai/skills/gamedev-skills-godot-multiplayer"}