{"slug":"gamedev-skills-godot-physics","source_name":"gamedev-skills/godot-physics","name":"Gamedev Skills/Godot Physics","description":"Use Godot 4.x physics bodies and detection in 2D and 3D: RigidBody, StaticBody, Area, and CharacterBody; collision layers vs masks; contact/overlap signals; and raycasts (RayCast nodes and direct space-state queries). Use when configuring collision layers/masks, detecting overlaps with Area2D/Area3D, applying forces to a RigidBody, or casting rays in a Godot project (.tscn with physics bodies).","version":3,"lift":{"pass_rate_delta_pts":13.64,"pass_rate_pct":100,"total_cases":22,"passed_cases":22,"tokens_delta_pct":63.7,"turns_delta_pct":0,"verdict":"pass","benchmark_model":"gemini-3.6-flash","grading_method":"judged","completed_at":"2026-09-28T20:49:53.035297+00:00"},"skill_score":1,"benchmark_models":[{"model":"gemini-3.6-flash","headline":true,"delta_pts":13.64,"with_pass_pct":100,"without_pass_pct":86.4,"tokens_delta_pct":63.7,"turns_delta_pct":0,"total_cases":22,"cases_aggregated":22,"verdict":"pass","never_hurt":true,"completed_at":"2026-09-28T20:49:53.035297+00:00","run_id":"c0cd8914-673c-4644-9e42-0be47b922cac","latest_attempt":{"id":"c0cd8914-673c-4644-9e42-0be47b922cac","runner_model":"gemini-3.6-flash","overall_verdict":"pass","completed_at":"2026-09-28T20:49:53.035297+00:00","gate":null},"version_number":3,"is_latest_version":true,"gate":null}],"trust":{"skill_safety":"passed","safety_status":"clean","intent_verdict":"safe","content_status":"clean","indexable":true},"license":"Apache-2.0","install_count":0,"total_uses":30,"total_users":1,"manifest_hash":"1daf4937e7207eeef5526d3a3d4e11762f1ef04c550ac5ba49e083dc199a5d21","install_name":"gamedev-skills-godot-physics","version_id":"8c68ebcd-cc7b-4add-9cbd-30d74a3df237","body_sha256":"1daf4937e7207eeef5526d3a3d4e11762f1ef04c550ac5ba49e083dc199a5d21","render_hash":"3d02e762b29d0e70b50f04298e11b291460ea6414df3815c10292f5ba3e27c75","raw_url":"https://app.decimal.ai/s/gamedev-skills-godot-physics/SKILL.md","scorecard_url":"https://app.decimal.ai/skills/gamedev-skills-godot-physics"}