{"slug":"gamedev-skills-performance-optimization","source_name":"gamedev-skills/performance-optimization","name":"Gamedev Skills/Performance Optimization","description":"Find and fix game performance problems methodically — measure with the engine profiler first, reason about the frame-time budget, locate the CPU-vs-GPU bottleneck, then apply the right fix: object pooling, draw-call batching, fewer allocations/GC spikes, and asset budgets. Engine- neutral method that pairs with each engine's profiler. Use when the user mentions performance, optimize, low/dropping FPS, frame drops, stutter, lag, profiler, frame budget, draw calls, batching, garbage collection/GC ","version":1,"lift":{"pass_rate_delta_pts":8.7,"pass_rate_pct":100,"total_cases":23,"passed_cases":23,"tokens_delta_pct":73.9,"turns_delta_pct":0,"verdict":"pass","benchmark_model":"gemini-3.6-flash","grading_method":"judged","completed_at":"2026-08-02T23:37:03.700642+00:00"},"skill_score":1,"benchmark_models":[{"model":"gemini-3.6-flash","headline":true,"delta_pts":8.7,"with_pass_pct":100,"without_pass_pct":91.3,"tokens_delta_pct":73.9,"turns_delta_pct":0,"total_cases":23,"cases_aggregated":23,"verdict":"pass","never_hurt":true,"completed_at":"2026-08-02T23:37:03.700642+00:00","run_id":"9840a690-0c95-4d14-92f5-f260008a3df1","version_number":1,"is_latest_version":true,"gate":null}],"trust":{"skill_safety":"passed","safety_status":"clean","intent_verdict":"safe","content_status":"clean","indexable":true},"license":"Apache-2.0","install_count":0,"manifest_hash":"0d264d4d8c483f3b5ec40d66a8a66005b94102d71497559b7e50a0eba3bf7918","raw_url":"https://app.decimal.ai/s/gamedev-skills-performance-optimization/SKILL.md","scorecard_url":"https://app.decimal.ai/skills/gamedev-skills-performance-optimization"}