{"slug":"gamedev-skills-unity-csharp-scripting","source_name":"gamedev-skills/unity-csharp-scripting","name":"Gamedev Skills/Unity Csharp Scripting","description":"Write Unity 6 C# gameplay scripts: the MonoBehaviour lifecycle (Awake/OnEnable/Start/Update/FixedUpdate/LateUpdate), GameObject and component access, coroutines, and Inspector serialization. Use when creating or editing .cs scripts in a Unity project, or when the user mentions MonoBehaviour, Start/Update, GetComponent, SerializeField, coroutines, or \"Unity script\".","version":1,"lift":{"pass_rate_delta_pts":4.55,"pass_rate_pct":100,"total_cases":22,"passed_cases":22,"tokens_delta_pct":53.8,"turns_delta_pct":0,"verdict":"pass","benchmark_model":"gemini-3.6-flash","grading_method":"judged","completed_at":"2026-08-02T23:49:48.885424+00:00"},"skill_score":1,"benchmark_models":[{"model":"gemini-3.6-flash","headline":true,"delta_pts":4.55,"with_pass_pct":100,"without_pass_pct":95.5,"tokens_delta_pct":53.8,"turns_delta_pct":0,"total_cases":22,"cases_aggregated":22,"verdict":"pass","never_hurt":true,"completed_at":"2026-08-02T23:49:48.885424+00:00","run_id":"c1b10fc2-6ff6-4d7b-9c3f-81b883386674","version_number":1,"is_latest_version":true,"gate":null}],"trust":{"skill_safety":"passed","safety_status":"clean","intent_verdict":"safe","content_status":"clean","indexable":true},"license":"Apache-2.0","install_count":0,"manifest_hash":"b8c9c8ba95e4ddbed9a1d66a262d4aae79e4b4bffc560d4e58ac5a72840dbd7c","raw_url":"https://app.decimal.ai/s/gamedev-skills-unity-csharp-scripting/SKILL.md","scorecard_url":"https://app.decimal.ai/skills/gamedev-skills-unity-csharp-scripting"}