{"slug":"gamedev-skills-unity-physics","source_name":"gamedev-skills/unity-physics","name":"Gamedev Skills/Unity Physics","description":"Set up 3D physics in Unity 6: Rigidbody movement and forces, colliders, triggers vs collisions, layer-based collision, raycasts, and joints. Use when adding a Rigidbody, handling OnCollisionEnter/OnTriggerEnter, tuning collision layers, casting rays, or when the user mentions Unity physics, AddForce, isKinematic, or linearVelocity.","version":1,"lift":{"pass_rate_delta_pts":9.09,"pass_rate_pct":86.4,"total_cases":22,"passed_cases":19,"tokens_delta_pct":79.4,"turns_delta_pct":0,"verdict":"mixed","benchmark_model":"gemini-3.6-flash","grading_method":"judged","completed_at":"2026-08-03T00:13:27.185991+00:00"},"skill_score":0.8636,"benchmark_models":[{"model":"gemini-3.6-flash","headline":true,"delta_pts":9.09,"with_pass_pct":86.4,"without_pass_pct":77.3,"tokens_delta_pct":79.4,"turns_delta_pct":0,"total_cases":22,"cases_aggregated":22,"verdict":"mixed","never_hurt":true,"completed_at":"2026-08-03T00:13:27.185991+00:00","run_id":"80864400-95c7-42a8-bbb3-98aa15e4cc90","version_number":1,"is_latest_version":true,"gate":null}],"trust":{"skill_safety":"passed","safety_status":"clean","intent_verdict":"safe","content_status":"clean","indexable":true},"license":"Apache-2.0","install_count":0,"manifest_hash":"e2ebc539d6ece1b9c3b7c18418fcbad4607c97eab07b3f144306f6e554151253","raw_url":"https://app.decimal.ai/s/gamedev-skills-unity-physics/SKILL.md","scorecard_url":"https://app.decimal.ai/skills/gamedev-skills-unity-physics"}