{"slug":"gamedev-skills-unreal-behavior-trees","source_name":"gamedev-skills/unreal-behavior-trees","name":"Gamedev Skills/Unreal Behavior Trees","description":"Build NPC AI in Unreal Engine 5 with Behavior Trees and Blackboards: composites (Selector/Sequence), tasks, decorators, services, and running the tree from an AIController. Use when creating enemy/NPC AI, BT_/BB_ assets, custom BTTask or BTService nodes, or when the user mentions Behavior Tree, Blackboard, AIController, BTTask, decorator, or service.","version":1,"lift":{"pass_rate_delta_pts":4,"pass_rate_pct":96,"total_cases":25,"passed_cases":24,"tokens_delta_pct":90.3,"turns_delta_pct":0,"verdict":"mixed","benchmark_model":"gemini-3.6-flash","grading_method":"judged","completed_at":"2026-09-04T00:22:39.459695+00:00"},"skill_score":0.96,"benchmark_models":[{"model":"gemini-3.6-flash","headline":true,"delta_pts":4,"with_pass_pct":96,"without_pass_pct":92,"tokens_delta_pct":90.3,"turns_delta_pct":0,"total_cases":25,"cases_aggregated":25,"verdict":"mixed","never_hurt":true,"completed_at":"2026-09-04T00:22:39.459695+00:00","run_id":"c53400c1-6452-44cd-9054-4b238afe414f","version_number":1,"is_latest_version":true,"gate":null}],"trust":{"skill_safety":"passed","safety_status":"clean","intent_verdict":"safe","content_status":"clean","indexable":true},"license":"Apache-2.0","install_count":0,"manifest_hash":"13baf1521637af12c131fc512c6d07c059f70201ae38dda2fdf152412ad78b22","raw_url":"https://app.decimal.ai/s/gamedev-skills-unreal-behavior-trees/SKILL.md","scorecard_url":"https://app.decimal.ai/skills/gamedev-skills-unreal-behavior-trees"}