{"slug":"jeffallan-game-developer","source_name":"jeffallan/game-developer","name":"Jeffallan/Game Developer","description":"Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and colliders, set up multiplayer networking with lag compensation, optimize frame rates to 60+ FPS targets, develop shaders, or apply game design patterns such as object pooling and state machines. Trigger keywords: Unity, Unreal Engine, game development, ECS architecture, game physics, multiplayer networking, game optimizatio","version":1,"lift":{"pass_rate_delta_pts":36.36,"pass_rate_pct":95.5,"total_cases":22,"passed_cases":21,"tokens_delta_pct":37.2,"turns_delta_pct":0,"verdict":"mixed","benchmark_model":"gemini-3.6-flash","grading_method":"judged","completed_at":"2026-08-11T20:51:29.294988+00:00"},"skill_score":null,"benchmark_models":[{"model":"gemini-3.6-flash","headline":true,"delta_pts":36.36,"with_pass_pct":95.5,"without_pass_pct":59.1,"tokens_delta_pct":37.2,"turns_delta_pct":0,"total_cases":22,"cases_aggregated":22,"verdict":"mixed","never_hurt":true,"completed_at":"2026-08-11T20:51:29.294988+00:00","run_id":"75bcfa86-2334-4785-a7df-fc297f374c7b","version_number":1,"is_latest_version":true,"gate":null}],"trust":{"skill_safety":"passed","safety_status":"clean","intent_verdict":"safe","content_status":"clean","indexable":true},"license":"MIT","install_count":0,"manifest_hash":"9021b15d5800159093d392b551d881423cbdf4005c6a92d7972db21b32cc6087","raw_url":"https://app.decimal.ai/s/jeffallan-game-developer/SKILL.md","scorecard_url":"https://app.decimal.ai/skills/jeffallan-game-developer"}