---
name: lingxling/brutalism
source: https://app.decimal.ai/s/lingxling-brutalism@1/SKILL.md
source_sha256: 95714fbde4a9
---

# Brutalism

> "Raw materials exposed. An intentional rejection of polish, gradients, and soft shadows."


## When to Use
Use this sub-style when the user's request matches the aesthetic described above. This is a child reference of the `design-it` skill and is not meant to be triggered directly.

## Core Principles
1. **Unstyled Components**: Default browser styling for buttons, inputs, and links is celebrated.
2. **Exposed Structure**: Grid lines, tables with visible borders, and stark boundaries are used instead of whitespace to separate content.
3. **Anti-Aesthetic**: Intentional awkwardness. Elements might slightly overlap in a way that feels broken, or use system default fonts.

## Visual DNA
- **Colors**: High contrast, often clashing. Pure `#0000FF` blue for links, `#FF0000` red for accents, on stark white or `#C0C0C0` grey backgrounds. **Industrial Chic** palette fits best.
- **Typography**: Courier New, Times New Roman, Comic Sans, or default sans-serifs. No web fonts.
- **Visuals**: Dithered images, pixelated graphics, or heavily compressed jpegs.

## Web Implementation
- Use standard HTML tags without overriding their default appearance whenever possible.
- **CSS Example**:
```css
body {
  background-color: #ffffff;
  color: #000000;
  font-family: monospace;
}

/* Expose the structure */
.brutalist-container {
  border: 1px solid #000;
  padding: 10px;
}

.brutalist-section {
  border-bottom: 2px dashed #000;
  margin-bottom: 20px;
  padding-bottom: 20px;
}

/* Default-looking button but massive */
.brutalist-btn {
  background-color: #c0c0c0;
  border: 2px outset #ffffff;
  border-right-color: #000000;
  border-bottom-color: #000000;
  color: #000000;
  font-family: sans-serif;
  font-size: 24px;
  padding: 10px 20px;
  cursor: pointer;
}

.brutalist-btn:active {
  border-style: inset;
}

/* System link blue */
a {
  color: #0000FF;
  text-decoration: underline;
}
```

## App Implementation

### SwiftUI
```swift
struct BrutalistView: View {
    var body: some View {
        VStack(alignment: .leading, spacing: 0) {
            Text("BRUTALISM")
                .font(.custom("Courier New", size: 32))
                .foregroundColor(.black)
                .padding(10)
                .border(Color.black, width: 2)
            
            Divider().background(Color.black).padding(.vertical, 20)
            
            Button(action: {}) {
                Text("CLICK_HERE")
                    .font(.custom("Courier New", size: 24))
                    .foregroundColor(.blue)
                    .underline()
            }
            .padding(10)
            
            // Raw structural container
            VStack(alignment: .leading) {
                Text("System Status: RAW").font(.custom("Courier New", size: 14))
            }
            .padding()
            .border(Color.black, width: 1)
        }
        .padding()
        .frame(maxWidth: .infinity, maxHeight: .infinity, alignment: .topLeading)
        .background(Color.white)
    }
}
```
- Avoid all native `ButtonStyle` components. Use `Text` with `.underline()` mapped to system blue.
- Use `.border(Color.black, width: 1)` instead of backgrounds or shadows.
- Force monospace fonts like Courier New or Menlo.

### Flutter
```dart
class BrutalistScreen extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    // DO NOT use MaterialApp theme or Scaffold if possible,
    // or strip them down completely.
    return Scaffold(
      backgroundColor: Colors.white,
      body: SafeArea(
        child: Padding(
          padding: const EdgeInsets.all(16.0),
          child: Column(
            crossAxisAlignment: CrossAxisAlignment.start,
            children: [
              Container(
                padding: const EdgeInsets.all(8),
                decoration: BoxDecoration(
                  border: Border.all(color: Colors.black, width: 2),
                ),
                child: const Text(
                  'BRUTALISM',
                  style: TextStyle(
                    fontFamily: 'Courier',
                    fontSize: 32,
                    color: Colors.black,
                  ),
                ),
              ),
              const Padding(
                padding: EdgeInsets.symmetric(vertical: 20),
                child: Divider(color: Colors.black, thickness: 2),
              ),
              GestureDetector(
                onTap: () {},
                child: const Text(
                  'CLICK_HERE',
                  style: TextStyle(
                    fontFamily: 'Courier',
                    fontSize: 24,
                    color: Colors.blue,
                    decoration: TextDecoration.underline,
                  ),
                ),
              ),
            ],
          ),
        ),
      ),
    );
  }
}
```
- Avoid `ElevatedButton`, `Card`, or `AppBar`.
- Build UI out of raw `Container`s with `Border.all(color: Colors.black)` and `Text` widgets.
- Use `TextDecoration.underline` to indicate interactivity.

### React Native
```jsx
const BrutalistScreen = () => {
  return (
    <View style={{ flex: 1, backgroundColor: '#FFFFFF', padding: 16 }}>
      <View style={{
        borderWidth: 2,
        borderColor: '#000000',
        padding: 10,
        alignSelf: 'flex-start'
      }}>
        <Text style={{ fontFamily: 'monospace', fontSize: 32, color: '#000' }}>
          BRUTALISM
        </Text>
      </View>
      
      <View style={{ height: 2, backgroundColor: '#000', marginVertical: 20 }} />
      
      <TouchableOpacity activeOpacity={1}>
        <Text style={{
          fontFamily: 'monospace',
          fontSize: 24,
          color: '#0000FF',
          textDecorationLine: 'underline'
        }}>
          CLICK_HERE
        </Text>
      </TouchableOpacity>

      <View style={{
        borderWidth: 1,
        borderColor: '#000',
        padding: 16,
        marginTop: 40
      }}>
        <Text style={{ fontFamily: 'monospace', color: '#000' }}>
          System Status: RAW
        </Text>
      </View>
    </View>
  );
};
```
- Strip away all native feel. Do not use `react-native-elements` or `react-native-paper`.
- Set `activeOpacity={1}` on `TouchableOpacity` so there is no smooth fade — it should just click instantly.
- Use pure hex colors: `#FFFFFF`, `#000000`, `#0000FF`.

### Jetpack Compose
```kotlin
@Composable
fun BrutalistScreen() {
    Column(
        modifier = Modifier
            .fillMaxSize()
            .background(Color.White)
            .padding(16.dp)
    ) {
        Box(
            modifier = Modifier
                .border(2.dp, Color.Black)
                .padding(10.dp)
        ) {
            BasicText(
                text = "BRUTALISM",
                style = TextStyle(
                    fontFamily = FontFamily.Monospace,
                    fontSize = 32.sp,
                    color = Color.Black
                )
            )
        }
        
        Spacer(Modifier.height(20.dp))
        Box(modifier = Modifier.fillMaxWidth().height(2.dp).background(Color.Black))
        Spacer(Modifier.height(20.dp))
        
        BasicText(
            text = "CLICK_HERE",
            modifier = Modifier.clickable { },
            style = TextStyle(
                fontFamily = FontFamily.Monospace,
                fontSize = 24.sp,
                color = Color.Blue,
                textDecoration = TextDecoration.Underline
            )
        )
    }
}
```
- Use `BasicText` instead of `Text` to bypass Material theme defaults.
- Build structural lines using `Box` with `.background(Color.Black)`.
- **Do not** use `Button` or `Card` or any Material composables. Raw layouts only.

## Do's and Don'ts
- **DO**: Use harsh, high-contrast borders (1px solid black) around everything.
- **DON'T**: Use border-radius, drop shadows, or smooth transitions. If it animates, it should pop instantly (0s transition).

## Limitations
- This is a styling reference and does not replace environment-specific validation, accessibility testing, or expert review.
- Ensure appropriate contrast ratios and responsive behaviors are verified separately.