Use this skill when creating or evolving design systems for applications. Provides design token structures, component architecture patterns, documentation templates, and accessibility guidelines. Ensures consistent, scalable, and accessible UI design across products.
SkillScore100Maintained
Automatic
◆Frontend / UI packdesign-systemuicomponents
Last verified 9/2/2026
What it changes
Passed 22 of 22 test cases with the skill, and 19 of 22 without it.
Without skill86%
With skill100%
Checks it passed that the model alone missed
defines spacing step 4 as 1rem
specifies a 4px base spacing grid scale
uses sm key for subtle border radius tokens
and 1 more in the full report
3 fixed19 passed either way0 still failing0 broke
Pass-rate lift
+14 pp
Tokens
+229%
Agent turns
0%
Response time
-11%
Model gemini-3.6-flashMeasured 9/2/2026v122 of 22 cases passed with skill
Tokens, turns and time describe resource use, not a dollar price.
See it in action
One of 3 test cases the skill fixed. Same model, same prompt, with and without the skill.
1 of 3
Prompt
A designer proposes using arbitrary spacing token values such as 7px, 13px, 19px, and 23px in our token system. State the standard base grid increment recommended for consistent spacing scales and convert spacing step 4 (16px) to rem units.
What was checked, without and with the skill
Checked
Without skill
With skill
specifies a 4px base spacing grid scale
Missed
Passed
defines spacing step 4 as 1rem
Missed
Passed
case-08 · gemini-3.6-flash · 9/2/2026 · answers are capped and redacted
What's inside
The instructions your model reads when the skill loads.
SKILL.md589 lines4 files
Design System Starter
Overview
This skill provides comprehensive guidance for building robust, scalable design systems that ensure visual consistency, improve development velocity, and create exceptional user experiences. Whether starting from scratch or evolving an existing system, this framework helps teams design with intention and scale.
Build scalable design systems with design tokens, theming infrastructure, and component architecture patterns. Use when creating design tokens, implementing theme switching, building component libraries, or establishing design system foundations.