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Get Started Free →ancoleman/providing-feedback
Implements feedback and notification systems including toasts, alerts, modals, progress indicators, and error states.
Passed 20 of 22 test cases with the skill, and 15 of 22 without it.
and 3 more in the full report
5 fixed15 passed either way2 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 5 test cases the skill fixed. Same model, same prompt, with and without the skill.
A user clicks a button that triggers a background data fetch expected to take around 2 seconds. Which progress feedback mechanism should be displayed during this period?
| Checked | Without skill | With skill |
|---|---|---|
| Recommends a spinner with a loading message | Missed | Passed |
The instructions your model reads when the skill loads.
This skill implements comprehensive feedback and notification systems that enhance all other component skills by providing consistent patterns for communicating system state, displaying messages, and handling user confirmations.
Activate this skill when:
Choose the appropriate feedback mechanism based on urgency and attention requirements:
Critical + Blocking → Modal Dialog
Important + Non-blocking → Alert Banner
Success/Info + Temporary → Toast/Snackbar
Contextual Help → Tooltip/Popover
In-progress → Progress Indicator
No Data → Empty State
| Urgency Level | Component | Duration | Blocks Interaction |
|---|---|---|---|
| Critical | Modal Dialog | Until action | Yes |
| Important | Alert Banner | Until dismissed | No |
| Standard | Toast | 3-7 seconds | No |
| Contextual | Inline Message | Persistent | No |
| Help | Tooltip | On hover | No |
| Progress | Spinner/Bar | During operation | Optional |
test cases passed, vs 15 / 22 without
More skills from the same source and nearby in the registry, with their headline benchmark lift.