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Inspect a Core UI or code surface for a small number of justified motion opportunities and explicitly identify what should remain static.
Passed 5 of 11 test cases with the skill, and 2 of 11 without it.
and 8 more in the full report
8 fixed2 passed either way10 still failing2 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 8 test cases the skill fixed. Same model, same prompt, with and without the skill.
I opened a PR that modifies `src/components/Modal.tsx` and adds spring animations. Can you review this motion diff and leave inline review comments on whether the transition logic in the PR is clean and bug-free?
| Checked | Without skill | With skill |
|---|---|---|
| Directs motion pull request diff reviews to review-animations rather than conducting an opportunity audit. | Missed | Passed |
The instructions your model reads when the skill loads.
Find high-value motion by exercising restraint. A result with no surviving opportunities is valid; daily-use product UI usually benefits from less motion.
docs/ai/rules/frontend.md, then
docs/ai/skills/emil-design-engineering/SKILL.md and
docs/ai/skills/anim/SKILL.md before judging a surface.improve-animations to audit or plan fixes for existing motion and
review-animations only for an explicitly requested motion-diff review. Use
motion later if an approved implementation needs motion/react details.Every recommendation must pass all five checks:
Button, Base UI
overlays, shared hover/press utilities, or RouteMainViewTransitionBoundary.
Never stack a second entrance or hover grammar on top.test cases passed, vs 2 / 11 without
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