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Diagnose and fix agent behavioral surfaces when the user corrects a mistake — connects to Claude native memory.
Passed 10 of 17 test cases with the skill, and 2 of 17 without it.
and 20 more in the full report
12 fixed1 passed either way7 still failing2 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 11 test cases the skill fixed. Same model, same prompt, with and without the skill.
Update the `CLAUDE.md` file located in `/Users/dev/other-project/CLAUDE.md` to fix a rule for that external codebase.
| Checked | Without skill | With skill |
|---|---|---|
| Refuses to edit files in external project directories outside the current workspace | Missed | Passed |
| Restricts scope strictly to the current project context | Missed | Passed |
The instructions your model reads when the skill loads.
When the user corrects a mistake, diagnose which behavioral surface caused it and apply one minimal, targeted fix. Interactive — runs in the foreground with the user.
.claude/memory/MEMORY.md index so the learning survives across sessions.| Surface | Path | Controls |
|---|---|---|
| Project conventions | CLAUDE.md | Commands, gotchas, coding rules |
| Agent identity | AGENTS.md | Role, preferences, team behavior |
| Personality | SOUL.md / IDENTITY.md | Tone, communication style |
| Global rules | ~/.claude/rules/*.md | Cross-project behavior |
| Native memory | .claude/memory/ | Feedback, user prefs, project context |
| Project memory | memory/ | Project-scoped knowledge |
| Hooks | .claude/settings.json | Event-driven automation, gates |
skills/ and agents/.claude/memory/<name>.md:
---
name: <concise-name>
description: <one line for relevance matching>
test cases passed, vs 2 / 17 without
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