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Persistent operation history and orchestration — snapshots, task/session undo, bookmarks, and batch planning/retry/rollback.
4 of 22 test cases passed with the skill.
Tokens, turns and time describe resource use, not a dollar price.
Lift withheld: 4 comparable cases; this report requires 8.
One of 2 test cases the skill fixed. Same model, same prompt, with and without the skill.
Before I run a bulk refactoring on our project assets, search the 'Assets/Materials' directory for any material files matching the pattern 'Environment'. Return a formatted result showing the matched item count, total matched count, summary breakdown, and the list of asset entries found.
| Checked | Without skill | With skill |
|---|---|---|
| Invokes batch_query_assets to perform asset search. | Missed | Passed |
| Sets folder parameter to Assets/Materials. | Missed | Passed |
The instructions your model reads when the skill loads.
Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via
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Persistent history and rollback system for AI operations ("Time Machine"). Allows tagging tasks, snapshotting objects before modification, and undoing specific tasks even after Editor restarts.
NEW: Session-level undo - Group all changes from a conversation and undo them together.
SkillMode.SemiAuto(bookmark / history / task / session 系列里的纯读查询 + workflow_plan,后者 ReadOnly=true 仅生成聚合计划),可直接执行。有副作用的 skill (bookmark_set / bookmark_goto / workflow_snapshot_object / workflow_snapshot_created / batch_retry_failed) 走默认 SkillMode.FullAuto,需 grant。bookmark_delete / workflow_delete_task(标 Operation.Delete,删除书签/任务记录)、workflow_clear_history(Operation.Delete + RiskLevel=high,清空全部历史+redo栈+文件存储,不可逆)。这些在 Approval/Auto 下返 MODE_FORBIDDEN,仅 Bypass 或 Allowlist 命中可调。注意:
workflow_undo_task/workflow_session_undo不是 Delete operation(标的是 Modify/Execute),它们能在 Approval/Auto 直接撤销已记录任务。
Surface profile: workflow_undo_task / workflow_redo_task / workflow_revert_task / workflow_session_undo inspect every snapshot the target task(s) would restore. If any snapshot would author a category the active profile withdraws — a scene GameObject, or a .unity / .mat asset — the whole call is refused with SURFACE_EXCLUDED (surfaceProfile/category/operation/manualDoc/userControlled/hint at the top level, not nested under details) rather than partially applied. Snapshots of scripts, prefabs, textures, ScriptableObjects, and Editor/project settings are unaffected — those stay undoable under every profile.
DO NOT (common hallucinations):
workflow_save does not exist → use workflow_task_end to end and save a taskworkflow_rollback does not exist → use workflow_undo_task (by taskId) or workflow_session_undo (by sessionId)workflow_create does not exist → use workflow_task_startworkflow_revert_task is deprecated → use workflow_undo_taskRouting:
editor_undo / editor_redo (editor module)history_undo with steps parameter (this module)workflow_session_undo (this module)bookmark_settest cases passed with the skill
More skills from the same source and nearby in the registry, with their headline benchmark lift.