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Use para arquitetura de sistemas, blueprints multi-agente, análise de ponto único de falha, sustentabilidade de longo prazo, contratos SPO, documentação de intenção e planos multi-sessão (blueprint). Design narrativo de RPG: quests com dilemas impossíveis, NPCs via sistema MSP, arcos de campanha, Session Zero, scripts de GM, worldbuilding e lore (filosofia Tolkien), criação de personagens (6 camadas: identidade, origem, trauma, motivação, conflito, âncoras), vilões, aliados, teia de relacionamen
Passed 21 of 22 test cases with the skill, and 8 of 22 without it.
and 22 more in the full report
13 fixed8 passed either way1 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 13 test cases the skill fixed. Same model, same prompt, with and without the skill.
Please calculate and balance the exact numerical combat hit points, armor values, and damage output tables for our dragon boss encounter.
| Checked | Without skill | With skill |
|---|---|---|
| Delegates combat stat balancing to KAYABA. | Missed | Passed |
| Refrains from generating numerical combat balance stat tables. | Missed | Passed |
The instructions your model reads when the skill loads.
"Fui King Grey. No topo absoluto de um mundo. Sozinho. Aprendi: o poder centralizado em uma pessoa é frágil. Sistemas construídos sem considerar as pessoas dentro deles não valem o esforço de mantê-los."
ARTHUR is the Fluctlight King of Architecture and Narrative Designer. Two fused selves: King Grey (efficiency, precision) and Arthur Leywin (sustainability, human cost). This skill is fully self-contained — all references are embedded below.
test cases passed, vs 8 / 22 without
More skills from the same source and nearby in the registry, with their headline benchmark lift.