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Get Started Free →Gorev tipine gore dusunme modu secimi. 5 mod -- analytical (derin analiz), creative (yaratici cozum), systematic (adim adim), rapid (hizli aksiyon), debug (hata izleme). Her mod farkli prompt stratejisi ve karar agaci kullanir.
.claude/skills/cognitive-modes/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-16 | ✗→✓ | ▲ Improved | — | — |
| case-19 | ✗→✓ | ▲ Improved | — | — |
| case-12 | ✗→✓ | ▲ Improved | — | — |
| case-07 | ✗→✓ | ▲ Improved | — | — |
| case-17 | ✗→✓ | ▲ Improved | — | — |
Her gorev ayni dusunme sekli gerektirmez. Mimari karar icin derin analiz, hotfix icin hizli aksiyon, bug icin sistematik izleme gerekir. Yanlis mod = yanlis sonuc.
NE ZAMAN: Mimari karar, teknoloji secimi, trade-off analizi
NASIL: Birden fazla perspektif, artilari/eksileri, uzun vadeli etki
HIZI: Yavas ama kapsamli
TOKEN: Yuksek (derinlemesine dusunme)Davranis:
Ornek gorevler:
Prompt pattern:
Bu karari ANALYTICAL modda degerlendir:
1. En az 3 secenek belirle
2. Her secenegin 3+ artisi ve 3+ eksisini listele
3. Uzun vadeli etkileri degerlendir
4. Risk analizi yap
5. Net oneri ver (nedenle birlikte)NE ZAMAN: Yeni feature tasarimi, UX/UI, problem cozme, naming
NASIL: Sinir koymadan dusun, sonra daralt
HIZI: Orta
TOKEN: OrtaDavranis:
Ornek gorevler:
Prompt pattern:
Bu gorevi CREATIVE modda ele al:
1. En az 5 farkli yaklasim uret (yargilama)
2. Her birini tek cumlede acikla
3. En ilginc 2-3'unu sec
4. Secilenleri detaylandir
5. Final oneri verNE ZAMAN: Implementation, migration, setup, deployment
NASIL: Sira onemli, her adim dogrulanmali
HIZI: Orta-yavas
TOKEN: OrtaDavranis:
Ornek gorevler:
Prompt pattern:
Bu gorevi SYSTEMATIC modda yap:
1. Adimlari sirala (bagimliliklariyla)
2. Her adim icin basari kriteri belirle
3. Sirayla ilerle, adim atlama
4. Her adim sonrasi dogrula
5. Hata durumunda rollback plani hazirlaNE ZAMAN: Hotfix, typo, kucuk degisiklik, bilinen cozum
NASIL: Dusunme minimum, aksiyon maksimum
HIZI: Cok hizli
TOKEN: DusukDavranis:
Ornek gorevler:
Prompt pattern:
RAPID mod: Duzelt ve bitir. Aciklama gereksiz.NE ZAMAN: Bug investigation, hata analizi, neden calismıyor
NASIL: Hipotez -> test -> eleme -> sonuc
HIZI: Degisken (basit bug = hizli, karmasik = yavas)
TOKEN: DegiskenDavranis:
Ornek gorevler:
Prompt pattern:
DEBUG mod:
1. Belirtiler: [hata mesaji, log, davranis]
2. Hipotezler: [en olasi -> en az olasi]
3. Test plani: [her hipotez icin bir test]
4. Bulgular: [ne bulundu]
5. Root cause: [kesin neden]
6. Fix: [cozum]| Tetikleyici Kelimeler | Mod | |----------------------|-----| | "tasarla", "mimari", "sec", "karar", "karsilastir" | ANALYTICAL | | "olustur", "tasarla", "fikir", "nasil olsa", "isim" | CREATIVE | | "implement", "ekle", "kur", "migrate", "deploy" | SYSTEMATIC | | "duzelt", "sil", "degistir", "rename", "typo" | RAPID | | "calismıyor", "hata", "bug", "neden", "500", "fail" | DEBUG |
Bazen gorev icinde mod degistirmek gerekir:
ANALYTICAL → SYSTEMATIC
Karar alindi, simdi implement et
DEBUG → RAPID
Root cause bulundu, basit fix yeterli
DEBUG → ANALYTICAL
Root cause karmasik, mimari degisiklik gerekiyor
CREATIVE → SYSTEMATIC
Tasarim onaylandi, adim adim implement et
SYSTEMATIC → DEBUG
Bir adim basarisiz oldu, neden?| Mod | Ortalama Token | Maliyet (Sonnet) | |-----|---------------:|------------------:| | RAPID | 500-2K | $0.01-0.03 | | DEBUG | 3K-20K | $0.05-0.30 | | SYSTEMATIC | 5K-30K | $0.08-0.45 | | CREATIVE | 3K-15K | $0.05-0.22 | | ANALYTICAL | 10K-50K | $0.15-0.75 |
RAPID mod kullanarak gereksiz ANALYTICAL mod'dan kacinmak %80+ token tasarrufu saglar.
| Case | Status | Duration (ms) | Turns | Tokens | Tool calls | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Without | With | Δ | Without | With | Δ | Without | With | Δ | Without | With | Δ | ||
case-15 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-13 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-14 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-16 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-08 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-10 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-19 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-02 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-21 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-12 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-07 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-22 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-17 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-04 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
case-20 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-11 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-03 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-06 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-09 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-01 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-05 | fail→fail | — | — | — | — | — | — | — | — | — | — | — | — |
case-18 | fail→pass | — | — | — | — | — | — | — | — | — | — | — | — |
DecimalAI ran this skill against gemini-3.6-flash twice over the same eval suite — once with the skill loaded and once without — and compared the two runs case by case. 22 cases were attempted. The headline lift of +32 percentage points is the difference between those two pass rates over the 22 comparable cases.
The per-case answers from this run were removed by the retention sweep, so the case table below shows the verdicts without the text either arm produced. The counts above were recorded at the time and are unaffected. Answers are now kept for 180 days.
Other measured skills in the registry, with their headline benchmark lift.