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Get Started Free →Use this skill when creating, managing, or working with Conductor tracks - the logical work units for features, bugs, and refactors. Applies to spec.md, plan.md, and track lifecycle operations.
.claude/skills/dokhacgiakhoa-track-management/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-20 | ✓→✓ | = Same ✓ | 20% | 0% |
| case-21 | ✓→✓ | = Same ✓ | -14% | 0% |
| case-22 | ✓→✓ | = Same ✓ | 10% | 0% |
| case-23 | ✓→✓ | = Same ✓ | -2% | 0% |
| case-01 | ✗→✗ | = Same ✗ | 4% | 0% |
Guide for creating, managing, and completing Conductor tracks - the logical work units that organize features, bugs, and refactors through specification, planning, and implementation phases.
resources/implementation-playbook.md.resources/implementation-playbook.md for detailed patterns and examples.| Case | Status | Duration (ms) | Turns | Tokens | Tool calls | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Without | With | Δ | Without | With | Δ | Without | With | Δ | Without | With | Δ | ||
case-01 | fail→fail | 11,267 | 15,240 | +35% | 1 | 1 | 0% | 2,058 | 2,142 | +4% | 0 | 0 | — |
case-02 | fail→fail | 12,623 | 13,827 | +10% | 1 | 1 | 0% | 2,021 | 1,729 | -14% | 0 | 0 | — |
case-03 | fail→fail | 16,304 | 13,271 | -19% | 1 | 1 | 0% | 1,910 | 1,636 | -14% | 0 | 0 | — |
case-04 | fail→fail | 26,788 | 19,251 | -28% | 1 | 1 | 0% | 5,511 | 2,823 | -49% | 0 | 0 | — |
case-05 | fail→fail | 20,067 | 14,797 | -26% | 1 | 1 | 0% | 2,807 | 1,905 | -32% | 0 | 0 | — |
case-06 | fail→fail | 10,807 | 7,359 | -32% | 1 | 1 | 0% | 1,003 | 1,646 | +64% | 0 | 0 | — |
case-07 | fail→fail | 33,313 | 21,790 | -35% | 1 | 1 | 0% | 6,816 | 4,161 | -39% | 0 | 0 | — |
case-08 | fail→fail | 12,376 | 13,440 | +9% | 1 | 1 | 0% | 1,202 | 1,857 | +54% | 0 | 0 | — |
case-09 | fail→fail | 19,185 | 10,147 | -47% | 1 | 1 | 0% | 2,785 | 2,236 | -20% | 0 | 0 | — |
case-10 | fail→fail | 6,013 | 7,688 | +28% | 1 | 1 | 0% | 867 | 1,639 | +89% | 0 | 0 | — |
case-11 | fail→fail | 12,022 | 5,162 | -57% | 1 | 1 | 0% | 1,169 | 1,123 | -4% | 0 | 0 | — |
case-12 | fail→fail | 15,976 | 15,497 | -3% | 1 | 1 | 0% | 2,731 | 2,032 | -26% | 0 | 0 | — |
case-13 | fail→fail | 13,182 | 5,731 | -57% | 1 | 1 | 0% | 1,421 | 1,291 | -9% | 0 | 0 | — |
case-14 | fail→fail | 14,398 | 12,387 | -14% | 1 | 1 | 0% | 1,703 | 1,599 | -6% | 0 | 0 | — |
case-15 | fail→fail | 35,311 | 45,545 | +29% | 1 | 1 | 0% | 5,454 | 8,459 | +55% | 0 | 0 | — |
case-16 | fail→fail | 24,374 | 16,647 | -32% | 1 | 1 | 0% | 2,986 | 2,045 | -32% | 0 | 0 | — |
case-17 | fail→fail | 16,538 | 6,345 | -62% | 1 | 1 | 0% | 2,025 | 1,397 | -31% | 0 | 0 | — |
case-18 | fail→fail | 12,379 | 8,139 | -34% | 1 | 1 | 0% | 1,273 | 747 | -41% | 0 | 0 | — |
case-19 | fail→fail | 22,403 | 17,911 | -20% | 1 | 1 | 0% | 2,459 | 2,530 | +3% | 0 | 0 | — |
case-20 | pass→pass | 23,041 | 24,421 | +6% | 1 | 1 | 0% | 3,911 | 4,681 | +20% | 0 | 0 | — |
case-21 | pass→pass | 16,273 | 14,374 | -12% | 1 | 1 | 0% | 2,132 | 1,840 | -14% | 0 | 0 | — |
case-22 | pass→pass | 9,475 | 9,153 | -3% | 1 | 1 | 0% | 923 | 1,014 | +10% | 0 | 0 | — |
case-23 | pass→pass | 13,638 | 17,037 | +25% | 1 | 1 | 0% | 2,855 | 2,788 | -2% | 0 | 0 | — |
DecimalAI ran this skill against gemini-3.6-flash twice over the same eval suite — once with the skill loaded and once without — and compared the two runs case by case. 23 cases were attempted. The headline lift of 0 percentage points is the difference between those two pass rates over the 23 comparable cases. 1 case got worse with the skill loaded, and it is included in that figure.
Other measured skills in the registry, with their headline benchmark lift.