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Build CarPlay-enabled apps using the CarPlay framework.
Passed 21 of 23 test cases with the skill, and 16 of 23 without it.
and 6 more in the full report
6 fixed15 passed either way1 still failing1 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 6 test cases the skill fixed. Same model, same prompt, with and without the skill.
What command line setting enables extended display testing in the iOS Simulator for CarPlay navigation apps, and what pixel dimensions represent the minimum screen configuration?
| Checked | Without skill | With skill |
|---|---|---|
| Specifies writing CarPlayExtraOptions to true via defaults in terminal. | Missed | Passed |
| Identifies 748 x 456 at 2x as the minimum display configuration. | Missed | Passed |
The instructions your model reads when the skill loads.
Build category-entitled, template-based CarPlay apps for the vehicle display. Scope: Swift 6.3, iOS 26+.
See references/carplay-patterns.md for extended patterns including full navigation sessions, dashboard scenes, and advanced template composition.
Scope boundary: full CarPlay framework apps use category entitlements,
CPTemplateApplicationScene, CPTemplateApplicationSceneDelegate,
CPInterfaceController, and system CPTemplate navigation. CarPlay-visible
WidgetKit widgets and ActivityKit Live Activities are separate system
experiences; route their implementation to those domains while keeping
CarPlay-specific validation here.
Request the category-specific entitlement from Apple's CarPlay entitlement form, accept the addendum, then provision the approved category key below.
| Entitlement | Category |
|---|---|
com.apple.developer.carplay-audio | Audio |
test cases passed, vs 16 / 23 without
More skills from the same source and nearby in the registry, with their headline benchmark lift.