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Get Started Free →Assemble the FREE steps of the product-hypermotion + kinetic-typography video format — dice ONE Seedance 2.0 hypermotion clip into 5-6 segments and intercut them with PIL kinetic-typography spec/CTA cards (italic skew, 1.08x outline echo, 3D extrusion, slam-with-shake, inversion flash) plus a real-logo PIL end card (base64-decoded from the brand SVG), center-crop 1:1 to 9:16, and explicit-map mux a music bed. Deterministic, FREE (PIL + FFmpeg), no paid calls, the real logo and spec typography st
.claude/skills/gooseworks-ai-render-hypermotion/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-05 | ✗→✓ | ▲ Improved | 31% | 0% |
| case-04 | ✗→✓ | ▲ Improved | 12% | 0% |
| case-07 | ✗→✓ | ▲ Improved | 3% | 0% |
| case-08 | ✗→✓ | ▲ Improved | 45% | 0% |
| case-09 | ✗→✓ | ▲ Improved | -37% | 0% |
Assembles a product-hypermotion + kinetic-typography ad: a vertical 9:16 sizzle (~20–30s) where ONE spectacular AI-gen hypermotion clip of the hero product carries the energy and punchy PIL-rendered spec cards carry the facts. Music-led, no VO — it reads as a high-production sizzle, not UGC.
The reusable IP is one-call-many-cuts + intercut: dice ONE 12–15s Seedance 2.0 hypermotion i2v into 5–6 segments (never a paid call per segment) and interleave PIL kinetic-typography spec cards between the cuts, capped by a real-logo end card, over a 124 BPM bass bed.
This capability ships the FREE, deterministic assembly — everything between the two paid model calls. It is documentation-grade + config: the format has no runnable driver. scripts/ carries the worked config + the step-by-step pipeline doc; the Soundboks reference PIL impls (gen_kinetic_v6.py, gen_endcard_v10.py, assemble_v10.py) are copied + adapted per run, not vendored.
the 5-block Seedance prompt, per-card treatments, beat structure, end-card spec, music brief, dims. Copy to config.json and edit.
Seedance + music (parallel, gated) → Phase 2 FREE PIL cards → Phase 3 FREE dice/intercut/concat/mux → Phase 4 watch/QC. Names the atom/tool each step uses, plus 20s/25s/30s beat-structure variants.
frame-by-frame on a dark grain BG with the static Space Grotesk Bold TTF: italic skew (~6°), outline echo at 1.08× (bleed-safe), 3D extrusion (hero stat + CTA, side = brand accent), slam-with-shake, and color/inversion flash. No VO — the cards carry every fact.
SVG, never typeset) with a slam-motion-blur entry, settle, continuous micro-motion (±1% scale + ±3px drift for the full hold — never freeze), an inversion flash at ~60%, and a cascade reveal of the spec-dot subtitle + CTA.
5–6 decreasing-length segments at Seedance's natural beats (crash-zoom → orbit → settle), then concat in the fixed intercut order: open on the intro card, alternate segment ↔ spec card, end on the CTA + brand end card.
-map 0:v -map 1:a(the default mapping silently ships ~1 kbps garbage audio; verify ffprobe ≈ 192 kbps).
# Phase 2 — FREE PIL cards (per config.text_cards + config.end_card)
# render each spec/CTA card + the real-logo end card, 1080x1920, frame-by-frame → mov
# Phase 3 — FREE dice + intercut + mux
# center-crop 1:1→9:16, dice into 5-6 segments, concat in beat_structure order,
# then explicit-map mux the music bed → master-final.mp4Output: master-final.mp4, 1080×1920, ≈20–30s (25s default) h264 (+ 192 kbps aac music) — 14 segments: intro + 6 hypermotion cuts + 5 spec cards + CTA + real-logo end card. All FREE, $0.
AND identity-consistent: same camera/grade/subject in one call).
typeset; it must micro-move for the full hold (never freeze).
frame; use the static Space Grotesk Bold TTF (variable renders as Regular in PIL).
ABSOLUTE CONSTRAINTS block, or the geometry drifts) + the ElevenLabs 124 BPM bass bed — are separate capabilities (create-video-fal, create-music-elevenlabs); the recipe orchestrates them and gates the spend.
Other measured skills in the registry, with their headline benchmark lift.