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Watch a rendered video (whole file or specific ranges) at a chosen fidelity and emit a timestamp-keyed observation report. Observation only — no edits, no verdicts.
Passed 15 of 19 test cases with the skill, and 8 of 19 without it.
and 8 more in the full report
9 fixed8 passed either way4 still failing1 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 9 test cases the skill fixed. Same model, same prompt, with and without the skill.
We want to sample frames from `clips/long_presentation.mp4` across the full video without setting a custom hard cap on total frames. What total frame limit budget should be configured by default across the sampled time ranges?
| Checked | Without skill | With skill |
|---|---|---|
| Sets the default max_frames budget cap to 100. | Missed | Passed |
The instructions your model reads when the skill loads.
Look at a rendered video and report what is actually on screen and in the audio. By default it watches the entire video and considers visuals, voiceover, music, and sound effects. Callers can narrow the scope (specific timestamp ranges, lower frame rate, disable audio tracks) when they want a cheaper or more focused pass.
This is the observation primitive that watch-and-refine calls before deciding what to fix. Other review and editing skills can call it directly.
video — path to a local video file. Required.ranges — optional list of [start, end] timestamps to watch. Accepts SS, MM:SS, or HH:MM:SS. Defaults to the whole video.fps — frame sampling rate. Defaults to auto by duration (≤30s → 1–2 fps, 30s–1min → ~1 fps, 1–3min → ~0.5 fps, 3–10min → ~0.25 fps). Hard cap 2 fps.max_frames — hard cap on total frames sampled across all ranges. Default 100.resolution — frame width in px. Default 512. Bump to 1024 only when on-screen text legibility matters.include_voice — bool, default true. Transcribe spoken VO/dialogue.include_music — bool, default true. Describe music presence, swells, drops, gain relative to VO.include_sfx — bool, default true. Note sound effects, foley, transition stingers.focus — optional free-text prompt describing what to pay attention to (e.g. "watch the end card", "judge cut timing on the beat drop").If all three audio flags are false, the skill runs frames-only and notes this in the manifest.
video exists and is readable. Probe duration with ffprobe.ranges: if empty, use [0, duration]. Reject ranges outside the file duration.fps: use caller value if provided, else auto-scale from total resolved range duration. Clamp at 2 fps.max_frames budget across ranges proportionally to range duration.ffmpeg into frames/ at the resolved fps and resolution.include_voice=true; degrade to frames-only and flag a warning if no Whisper backend is available.observation.md — a timestamp-keyed report. Each entry references the frame paths visible during that window plus any transcript line and audio notes (music/SFX) for the same window. If focus is set, lead each entry with what was observed about that focus.manifest.json capturing the resolved inputs (ranges, fps, frame count, audio flags) and output paths.observation.md — timestamp-keyed observation report. No verdicts, no "good/bad" framing.frames/*.jpg — sampled frames referenced from the report.transcript.json — word-timestamped transcript, only when include_voice=true and a Whisper backend was available.manifest.json — resolved inputs and output paths.test cases passed, vs 8 / 19 without
More skills from the same source and nearby in the registry, with their headline benchmark lift.