Use this skill whenever a request involves a Godot project's live editor or running game: inspect scene, node, or UI state; change scenes, nodes, properties, or signals; run a scene; or prove gameplay or UI behavior. Prefer the `hera` CLI over guessing from project files or stale editor state.
SkillScore77Maintained
Automatic
◆Coding pack
Last verified 9/1/2026
What it changes
Passed 14 of 18 test cases with the skill, and 5 of 18 without it.
Model gemini-3.6-flashMeasured 9/1/2026v217 of 22 cases passed with skill · 18 comparable
Tokens, turns and time describe resource use, not a dollar price.
See it in action
One of 12 test cases the skill fixed. Same model, same prompt, with and without the skill.
1 of 12
Prompt
When initially exploring available editor tools in a newly connected Unity project, what option minimizes prompt token usage when querying the tool list?
What was checked, without and with the skill
Checked
Without skill
With skill
Passes the --compact flag to the listing command.
Missed
Passed
case-17 · gemini-3.6-flash · 9/1/2026 · answers are capped and redacted
What's inside
The instructions your model reads when the skill loads.
SKILL.md47 linessingle file
Hera Unity live editor
Use hera-agent-unity whenever work depends on the real Unity Editor state. Prefer dedicated commands over arbitrary C# execution.
Bootstrap
Run these commands in order when first connecting:
hera-agent-unity doctor --json
hera-agent-unity status
hera-agent-unity list --compact
Report the project, port, Unity version, state, and tool count. If more than one Editor is open, bind later calls with the full normalized --project path. If Unity is unreachable, ask the user to open the project with the connector installed.
Working loop
Read only the state needed for the task.
Apply the scene, Inspector, asset, or code change.
Compile or re-read the changed state.
Check recent console errors.
Run focused tests or Play Mode checks when behavior changed.
Useful commands:
hera-agent-unity scene info
hera-agent-unity console --type error --lines 20
hera-agent-unity editor refresh --compile
hera-agent-unity editor play --wait
hera-agent-unity test --mode PlayMode
hera-agent-unity screenshot --view game
Efficiency and safety
Use list --compact, bounded console reads, and shallow exec --depth 1 responses.
Prefer scene, console, editor, test, describe_type, and other dedicated commands over exec.
Batch related side effects into one exec; return null or omit the return.