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Get Started Free →Designs chaos experiments, creates failure injection frameworks, and facilitates game day exercises for distributed systems — producing runbooks, experiment manifests, rollback procedures, and post-mortem templates. Use when designing chaos experiments, implementing failure injection frameworks, or conducting game day exercises. Invoke for chaos experiments, resilience testing, blast radius control, game days, antifragile systems, fault injection, Chaos Monkey, Litmus Chaos.
.claude/skills/jeffallan-chaos-engineer/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-02 | ✗→✓ | ▲ Improved | 118% | 0% |
| case-11 | ✗→✓ | ▲ Improved | -12% | 0% |
| case-15 | ✗→✓ | ▲ Improved | 76% | 0% |
| case-17 | ✗→✓ | ▲ Improved | 20% | 0% |
| case-19 | ✗→✓ | ▲ Improved | 48% | 0% |
Load detailed guidance based on context:
| Topic | Reference | Load When | |-------|-----------|-----------| | Experiments | references/experiment-design.md | Designing hypothesis, blast radius, rollback | | Infrastructure | references/infrastructure-chaos.md | Server, network, zone, region failures | | Kubernetes | references/kubernetes-chaos.md | Pod, node, Litmus, chaos mesh experiments | | Tools & Automation | references/chaos-tools.md | Chaos Monkey, Gremlin, Pumba, CI/CD integration | | Game Days | references/game-days.md | Planning, executing, learning from game days |
Non-obvious constraints that must be enforced on every experiment:
When implementing chaos engineering, provide:
The following shows a complete experiment — from hypothesis to rollback — using Litmus Chaos on Kubernetes.
bash# Verify baseline: p99 latency < 200ms, error rate < 0.1% kubectl get deploy my-service -n production kubectl top pods -n production -l app=my-service
yaml# chaos-pod-delete.yaml apiVersion: litmuschaos.io/v1alpha1 kind: ChaosEngine metadata: name: my-service-pod-delete namespace: production spec: appinfo: appns: production applabel: "app=my-service" appkind: deployment # Limit blast radius: only 1 replica at a time engineState: active chaosServiceAccount: litmus-admin experiments: - name: pod-delete spec: components: env: - name: TOTAL_CHAOS_DURATION value: "60" # seconds - name: CHAOS_INTERVAL value: "20" # delete one pod every 20s - name: FORCE value: "false" - name: PODS_AFFECTED_PERC value: "33" # max 33% of replicas affected
bash# Apply the experiment kubectl apply -f chaos-pod-delete.yaml # Watch experiment status kubectl describe chaosengine my-service-pod-delete -n production kubectl get chaosresult my-service-pod-delete-pod-delete -n production -w
bash# Tail application logs for errors kubectl logs -l app=my-service -n production --since=2m -f # Check ChaosResult verdict when complete kubectl get chaosresult my-service-pod-delete-pod-delete \ -n production -o jsonpath='{.status.experimentStatus.verdict}'
bash# Immediately stop the experiment kubectl patch chaosengine my-service-pod-delete \ -n production --type merge -p '{"spec":{"engineState":"stop"}}' # Confirm all pods are healthy kubectl rollout status deployment/my-service -n production
bash# Install toxiproxy CLI brew install toxiproxy # macOS; use the binary release on Linux # Start toxiproxy server (runs alongside your service) toxiproxy-server & # Create a proxy for your downstream dependency toxiproxy-cli create -l 0.0.0.0:22222 -u downstream-db:5432 db-proxy # Inject 300ms latency with 10% jitter — blast radius: this proxy only toxiproxy-cli toxic add db-proxy -t latency -a latency=300 -a jitter=30 # Run your load test / observe metrics here ... # Remove the toxic to restore normal behaviour toxiproxy-cli toxic remove db-proxy -n latency_downstream
bash# chaos-monkey-config.yml — restrict to a single ASG deployment: enabled: true regionIndependence: false chaos: enabled: true meanTimeBetweenKillsInWorkDays: 2 minTimeBetweenKillsInWorkDays: 1 grouping: APP # kill one instance per app, not per cluster exceptions: - account: production region: us-east-1 detail: "*-canary" # never kill canary instances # Apply and trigger a manual kill for testing chaos-monkey --app my-service --account staging --dry-run false
| Case | Status | Duration (ms) | Turns | Tokens | Tool calls | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Without | With | Δ | Without | With | Δ | Without | With | Δ | Without | With | Δ | ||
case-08 | pass→pass | 8,350 | 3,939 | -53% | 1 | 1 | 0% | 1,744 | 2,280 | +31% | 0 | 0 | — |
case-01 | pass→pass | 12,738 | 12,678 | -0% | 1 | 1 | 0% | 2,137 | 3,461 | +62% | 0 | 0 | — |
case-02 | fail→pass | 26,805 | 9,773 | -64% | 1 | 1 | 0% | 1,071 | 2,340 | +118% | 0 | 0 | — |
case-03 | pass→pass | 8,191 | 6,865 | -16% | 1 | 1 | 0% | 1,430 | 2,694 | +88% | 0 | 0 | — |
case-04 | pass→pass | 16,709 | 17,228 | +3% | 1 | 1 | 0% | 2,797 | 4,477 | +60% | 0 | 0 | — |
case-05 | pass→pass | 11,440 | 11,798 | +3% | 1 | 1 | 0% | 1,908 | 3,608 | +89% | 0 | 0 | — |
case-06 | pass→pass | 6,334 | 3,330 | -47% | 1 | 1 | 0% | 971 | 2,014 | +107% | 0 | 0 | — |
case-07 | pass→pass | 4,273 | 3,121 | -27% | 1 | 1 | 0% | 779 | 2,044 | +162% | 0 | 0 | — |
case-09 | pass→pass | 3,407 | 2,812 | -17% | 1 | 1 | 0% | 708 | 2,030 | +187% | 0 | 0 | — |
case-10 | pass→pass | 5,688 | 3,241 | -43% | 1 | 1 | 0% | 905 | 2,123 | +135% | 0 | 0 | — |
case-11 | fail→pass | 9,610 | 2,084 | -78% | 1 | 1 | 0% | 2,002 | 1,758 | -12% | 0 | 0 | — |
case-12 | pass→pass | 3,523 | 2,836 | -20% | 1 | 1 | 0% | 753 | 2,069 | +175% | 0 | 0 | — |
case-13 | pass→pass | 5,573 | 5,628 | +1% | 1 | 1 | 0% | 1,020 | 2,486 | +144% | 0 | 0 | — |
case-14 | pass→pass | 10,004 | 5,157 | -48% | 1 | 1 | 0% | 1,906 | 2,624 | +38% | 0 | 0 | — |
case-15 | fail→pass | 9,382 | 5,978 | -36% | 1 | 1 | 0% | 1,407 | 2,472 | +76% | 0 | 0 | — |
case-16 | pass→pass | 10,547 | 6,404 | -39% | 1 | 1 | 0% | 1,736 | 2,654 | +53% | 0 | 0 | — |
case-17 | fail→pass | 10,653 | 4,640 | -56% | 1 | 1 | 0% | 1,876 | 2,260 | +20% | 0 | 0 | — |
case-18 | pass→fail | 6,904 | 2,084 | -70% | 1 | 1 | 0% | 1,395 | 1,871 | +34% | 0 | 0 | — |
case-19 | fail→pass | 8,458 | 3,663 | -57% | 1 | 1 | 0% | 1,448 | 2,142 | +48% | 0 | 0 | — |
case-20 | fail→pass | 12,641 | 2,061 | -84% | 1 | 1 | 0% | 2,294 | 1,898 | -17% | 0 | 0 | — |
case-21 | pass→pass | 7,029 | 5,815 | -17% | 1 | 1 | 0% | 1,521 | 2,739 | +80% | 0 | 0 | — |
case-22 | pass→pass | 6,589 | 5,330 | -19% | 1 | 1 | 0% | 1,408 | 2,466 | +75% | 0 | 0 | — |
case-23 | pass→pass | 6,841 | 8,680 | +27% | 1 | 1 | 0% | 1,454 | 3,214 | +121% | 0 | 0 | — |
DecimalAI ran this skill against gemini-3.6-flash twice over the same eval suite — once with the skill loaded and once without — and compared the two runs case by case. 23 cases were attempted, and 22 counted toward the lift figure. The other 1 produced results that are not comparable between the two arms, so they are excluded from the headline rather than averaged into it. The headline lift of +22 percentage points is the difference between those two pass rates over the 22 comparable cases. 1 case got worse with the skill loaded, and it is included in that figure.
Without the skill loaded, the model failed this case. With it loaded, the same prompt on the same model passed. This is one improved case from the latest verified run; every case, including any that regressed, is in the table above.
Other measured skills in the registry, with their headline benchmark lift.