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Get Started Free →johannesrabauer/javafx-media-webview-3d
Use JavaFX Media, WebView/WebEngine core setup, and 3D scene-graph primitives safely.
Passed 11 of 22 test cases with the skill, and 11 of 22 without it.
2 fixed17 passed either way2 still failing1 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 2 test cases the skill fixed. Same model, same prompt, with and without the skill.
We want to deploy our JavaFX application so that it runs directly inside a client's browser DOM as browser-delivered JavaFX rather than a local desktop window. Does standard JavaFX 3D and WebView component setup govern browser delivery?
| Checked | Without skill | With skill |
|---|---|---|
| States browser-delivered JavaFX is outside core JavaFX WebView and 3D scope. | Passed | Passed |
| Directs browser-delivered JavaFX setup to javafx-web-maps-embedded-integration. | Missed | Passed |
The instructions your model reads when the skill loads.
Use this skill for the core setup of JavaFX media playback, WebView / WebEngine, and 3D scene
graph primitives. Use javafx-web-maps-embedded-integration when the requirement is specifically
about JavaScript bridges, maps, or browser-delivered JavaFX.
import javafx.scene.Group;
import javafx.scene.SceneAntialiasing;
import javafx.scene.SubScene;
import javafx.scene.layout.BorderPane;
import javafx.scene.paint.Color;
import javafx.scene.shape.Box;
import javafx.scene.web.WebView;
public class MediaWeb3DView extends BorderPane {
public MediaWeb3DView() {
var webView = new WebView();
webView.getEngine().load("https://openjfx.io");
var cube = new Box(120, 120, 120);
cube.setTranslateX(180);
cube.setTranslateY(160);
var subScene = new SubScene(new Group(cube), 360, 320, true, SceneAntialiasing.BALANCED);
subScene.setFill(Color.web("#202020"));
setLeft(webView);
setCenter(subScene);
}
}
javafx.media, javafx.web, and javafx.graphics 3D support
only when the feature set needs them.test cases passed, vs 11 / 22 without
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