Applies motion design principles to create emotionally-driven, technically sound animations and transitions. Provides timing, easing, choreography, and Disney animation principles adapted for UI.
SkillScore77Maintained
Automatic
◆Design & UX Review pack
Last verified 8/16/2026
What it changes
Passed 16 of 21 test cases with the skill, and 6 of 21 without it.
Without skill27%
With skill77%
Checks it passed that the model alone missed
Specifies hover feedback duration under 100ms.
Specifies 0% overshoot for the error alert state.
Mandates adding an ambient background motion layer.
and 15 more in the full report
12 fixed5 passed either way4 still failing1 broke
Pass-rate lift
+50 pp
Tokens
+126%
Agent turns
0%
Response time
-24%
Model gemini-3.6-flashMeasured 8/16/2026v117 of 22 cases passed with skill · 21 comparable
Tokens, turns and time describe resource use, not a dollar price.
See it in action
One of 11 test cases the skill fixed. Same model, same prompt, with and without the skill.
1 of 11
Prompt
We are animating a sticky note / gel badge UI element being dropped onto a board. The visual asset team asked whether to treat this material as rigid metal or elastic rubber/gel. Provide the precise duration scaling factor and overshoot percentage range for an elastic material profile.
What was checked, without and with the skill
Checked
Without skill
With skill
Specifies a duration scaling multiplier of 0.8x for elastic materials.
Missed
Passed
Specifies overshoot percentage between 15% and 25% for elastic materials.
Missed
Passed
case-07 · gemini-3.6-flash · 8/16/2026 · answers are capped and redacted
What's inside
The instructions your model reads when the skill loads.