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Hypothesis-Test Loops via REPL for Exploratory Abductive Inference with Gay.jl colors
Passed 16 of 21 test cases with the skill, and 3 of 21 without it.
and 16 more in the full report
14 fixed3 passed either way5 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 13 test cases the skill fixed. Same model, same prompt, with and without the skill.
Inside the abductive REPL session, I want to jump directly to invader world state 42. Rather than writing a custom Julia function or mutating global state structs, what REPL command performs this jump?
| Checked | Without skill | With skill |
|---|---|---|
| The response uses the !teleport command. | Missed | Passed |
The instructions your model reads when the skill loads.
Hypothesis-Test Loops via REPL for Exploratory Abductive Inference
Version: 1.1.0 (music-topos enhanced) Trit: 0 (Ergodic - coordinates inference) Bundle: repl
Abductive-REPL enables exploratory abductive reasoning through an interactive REPL. Given observed outcomes, it generates hypotheses, tests them, and refines understanding through iterative loops.
Observation → Generate Hypotheses → Test → Refine → Repeat
Abduction: Given effect E and rule "A implies E",
hypothesize A as possible cause.
# Start abductive REPL with Gay.jl
julia --project=Gay.jl -e 'using Gay; Gay.repl()'
# In REPL:
gay> !abduce 216 125 157
# Searches invader space for color match
;; thread_relational_hyjax.hy integration
(import lib.thread_relational_hyjax :as tra)
test cases passed, vs 3 / 21 without
More skills from the same source and nearby in the registry, with their headline benchmark lift.