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Get Started Free →Checks the current state or contents of a specified object or receptacle. Trigger this skill when the agent needs to determine if an object is present, missing, or in a certain condition before proceeding with a task, such as verifying if a holder is empty or if an item is available. It typically follows navigation and involves observing the environment's feedback, providing crucial information for decision-making in the task flow.
.claude/skills/majiayu000-alfworld-object-state-inspector/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-10 | ✗→✓ | ▲ Improved | -8% | 0% |
| case-11 | ✗→✓ | ▲ Improved | 6% | 0% |
| case-17 | ✗→✓ | ▲ Improved | 16% | 0% |
| case-14 | ✗→✓ | ▲ Improved | -11% | 0% |
| case-16 | ✗→✓ | ▲ Improved | 3% | 0% |
Use this skill to inspect the state of a target object or receptacle in an AlfWorld household environment. The primary goal is to obtain the observation feedback from the environment about what is currently on or in the target.
Trigger this skill immediately after navigating to a target receptacle (e.g., go to toiletpaperhanger 1) when you need to know:
go to {target_receptacle} action. This skill assumes the agent is already at the target's location.go to action contains the state information.go to {target_receptacle}.Observation: On the toiletpaperhanger 1, you see nothing. | Interpretation: The holder is empty. A toiletpaper roll must be found elsewhere.go to action was likely invalid. Re-evaluate the target's name or location.open, close, or toggle. It relies solely on the observational feedback from navigation.Key Principle: This skill encapsulates the waiting and parsing of the environment's state disclosure after navigation. It provides the critical information needed to decide the subsequent take, put, or further go to action.
Other measured skills in the registry, with their headline benchmark lift.