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Get Started Free →Build truthful Vesperfall asset-library review pairs from transparent PNG references and live Three.js, FBX, or img2threejs models. Use when adding a character, enemy, prop, or equipment asset to the Vesperfall catalog; creating a card-PNG plus inspector-model treatment; exposing an isolated model or moveset route; or standardizing provenance, grounding, tests, and Codex-browser validation for game art review.
| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-05 | ✗→✓ | ▲ Improved | -18% | 0% |
| case-07 | ✗→✓ | ▲ Improved | -15% | 0% |
| case-09 | ✗→✓ | ▲ Improved | -41% | 0% |
| case-10 | ✗→✓ | ▲ Improved | -48% | 0% |
| case-14 | ✗→✓ | ▲ Improved | -49% | 0% |
Create one reviewable asset pair without confusing catalog media, imported files, procedural factories, and future contracts.
$img2threejs only when reconstructing from an image in code. Never relabel imported geometry as img2threejs.public/asset-catalog/<category>/.userData: source paths or factory, action count, sockets, and review-only status.scripts/validate_pair.py <png> <model-source>.git diff --check.Read references/catalog-contract.md when changing catalog types, provenance language, or review-route behavior.
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