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Get Started Free →Review a deck against a rubric instead of taste — the five dimensions (argument, evidence, density, arc, honesty), the severity-sorted feedback that separates broken from suboptimal, and the review conversation that improves the deck without rewriting it in the reviewer's voice. Use when asked review my deck, give feedback on this presentation, is this ready for the board, or our deck reviews are just font opinions. Produces the rubric scores with evidence, the severity-sorted feedback, the two-
.claude/skills/mohitagw15856-deck-review-rubric/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-01 | ✗→✓ | ▲ Improved | 26% | 0% |
| case-07 | ✗→✓ | ▲ Improved | 150% | 0% |
| case-10 | ✗→✓ | ▲ Improved | 82% | 0% |
| case-11 | ✗→✓ | ▲ Improved | 57% | 0% |
| case-19 | ✗→✓ | ▲ Improved | 72% | 0% |
Deck reviews default to taste: font opinions, color takes, and "I'd reorder this" — the reviewer's aesthetic imposed at slide grain while the deck's actual failure (no argument, no ask, dishonest chart) sails through unexamined. The rubric reviews what decks fail at: argument (do the headlines make a case — deck-outline-first skim test), evidence (does each slide prove its claim — evidence-grading weight), density (billboard or wall — slide-density-rules), arc (does tension carry the room — deck-narrative-arc), and honesty (axes, claims, caveats — citation-hygiene). Findings sort by severity — broken beats suboptimal beats taste — and the review ends with the only sentence presenters can act on: the two fixes that matter most.
Ask for these if not provided:
| Dimension | Score | Evidence (slides cited) | |---|---|---| Argument · Evidence · Density · Arc · Honesty]
🔴 Broken: each: slide, what fails in the room, the fix] 🟡 Costs force: …] ⚪ Taste (labeled): …]
1 · 2 — the highest-leverage pair, with why]
What the review found about the thing they asked about]
| Case | Status | Duration (ms) | Turns | Tokens | Tool calls | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Without | With | Δ | Without | With | Δ | Without | With | Δ | Without | With | Δ | ||
case-01 | fail→pass | 23,003 | 23,139 | +1% | 1 | 1 | 0% | 3,543 | 4,457 | +26% | 0 | 0 | — |
case-02 | fail→fail | 6,562 | 9,832 | +50% | 1 | 1 | 0% | 1,042 | 2,920 | +180% | 0 | 0 | — |
case-03 | fail→fail | 24,192 | 9,553 | -61% | 1 | 1 | 0% | 3,559 | 2,843 | -20% | 0 | 0 | — |
case-04 | pass→pass | 15,959 | 19,041 | +19% | 1 | 1 | 0% | 2,640 | 4,470 | +69% | 0 | 0 | — |
case-05 | pass→pass | 26,939 | 22,069 | -18% | 1 | 1 | 0% | 6,188 | 6,166 | -0% | 0 | 0 | — |
case-06 | pass→pass | 21,440 | 25,971 | +21% | 1 | 1 | 0% | 3,237 | 5,531 | +71% | 0 | 0 | — |
case-07 | fail→pass | 7,593 | 8,829 | +16% | 1 | 1 | 0% | 1,117 | 2,795 | +150% | 0 | 0 | — |
case-08 | fail→fail | 7,413 | 5,726 | -23% | 1 | 1 | 0% | 1,291 | 2,030 | +57% | 0 | 0 | — |
case-09 | fail→fail | 15,503 | 11,264 | -27% | 1 | 1 | 0% | 2,223 | 2,922 | +31% | 0 | 0 | — |
case-10 | fail→pass | 11,717 | 14,067 | +20% | 1 | 1 | 0% | 1,868 | 3,404 | +82% | 0 | 0 | — |
case-11 | fail→pass | 10,674 | 12,084 | +13% | 1 | 1 | 0% | 1,907 | 2,994 | +57% | 0 | 0 | — |
case-12 | fail→fail | 7,586 | 10,841 | +43% | 1 | 1 | 0% | 1,121 | 2,763 | +146% | 0 | 0 | — |
case-13 | pass→pass | 19,321 | 14,600 | -24% | 1 | 1 | 0% | 2,786 | 3,321 | +19% | 0 | 0 | — |
case-14 | fail→fail | 15,609 | 6,659 | -57% | 1 | 1 | 0% | 1,662 | 2,250 | +35% | 0 | 0 | — |
case-15 | fail→fail | 11,650 | 13,057 | +12% | 1 | 1 | 0% | 1,924 | 3,142 | +63% | 0 | 0 | — |
case-16 | pass→pass | 9,864 | 10,394 | +5% | 1 | 1 | 0% | 1,698 | 3,059 | +80% | 0 | 0 | — |
case-17 | fail→fail | 10,511 | 7,485 | -29% | 1 | 1 | 0% | 1,889 | 2,462 | +30% | 0 | 0 | — |
case-18 | fail→fail | 12,596 | 9,502 | -25% | 1 | 1 | 0% | 2,126 | 2,862 | +35% | 0 | 0 | — |
case-19 | fail→pass | 9,237 | 7,318 | -21% | 1 | 1 | 0% | 1,406 | 2,416 | +72% | 0 | 0 | — |
case-20 | fail→fail | 9,555 | 8,919 | -7% | 1 | 1 | 0% | 1,524 | 2,719 | +78% | 0 | 0 | — |
case-21 | fail→pass | 13,404 | 12,685 | -5% | 1 | 1 | 0% | 2,180 | 3,090 | +42% | 0 | 0 | — |
case-22 | pass→pass | 14,065 | 10,216 | -27% | 1 | 1 | 0% | 1,995 | 2,772 | +39% | 0 | 0 | — |
case-23 | pass→pass | 11,403 | 12,983 | +14% | 1 | 1 | 0% | 1,836 | 3,179 | +73% | 0 | 0 | — |
case-24 | fail→fail | 5,595 | 5,185 | -7% | 1 | 1 | 0% | 894 | 2,156 | +141% | 0 | 0 | — |
case-25 | fail→pass | 8,105 | 6,990 | -14% | 1 | 1 | 0% | 1,322 | 2,310 | +75% | 0 | 0 | — |
DecimalAI ran this skill against gemini-3.6-flash twice over the same eval suite — once with the skill loaded and once without — and compared the two runs case by case. 25 cases were attempted. The headline lift of +28 percentage points is the difference between those two pass rates over the 25 comparable cases. 1 case got worse with the skill loaded, and it is included in that figure.
Without the skill loaded, the model failed this case. With it loaded, the same prompt on the same model passed. This is one improved case from the latest verified run; every case, including any that regressed, is in the table above.
Other measured skills in the registry, with their headline benchmark lift.