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Get Started Free →Handle a neighbor conflict — noise, boundaries, parking, shared costs, pets — with a measured approach that de-escalates first and keeps a paper trail if it has to go formal. Use when asked to deal with a neighbor dispute, my neighbor is [too loud / over the boundary / blocking me], how do I talk to my neighbor about, or write a letter to my neighbor. Produces a read on the situation, a calm first conversation or friendly note, a firmer written follow-up if that fails, the documentation habit fo
.claude/skills/mohitagw15856-neighbor-dispute-resolver/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-03 | ✗→✓ | ▲ Improved | -6% | 0% |
| case-08 | ✗→✓ | ▲ Improved | 43% | 0% |
| case-10 | ✗→✓ | ▲ Improved | 44% | 0% |
| case-18 | ✗→✓ | ▲ Improved | 74% | 0% |
| case-07 | ✓→✗ | ▼ Worse | 40% | 0% |
Neighbor disputes escalate fast because the first move is usually made angry. The people who resolve them start soft and specific, keep it about the behavior not the person, and only build a paper trail when goodwill runs out. This helps you pick the right opening move, write it without heat, and know the real escalation path — so you protect both your peace and, often, a relationship you can't move away from.
Ask for these if not provided:
Read: seriousness + lowest-heat move likely to work].
Step 1 — First approach (in person or a friendly note) > Specific behavior + when + impact + a reasonable ask, warm and good-faith]
Step 2 — Firmer follow-up (if step 1 fails) > Restate the issue, the impact, what you need, and a calm note that you'd like to sort it directly]
Document (quietly): dated log of each incident + copies of every message.
Escalation path (only if needed): mediation → landlord/HOA/management → the right authority for this issue] — kept proportionate.
| Case | Status | Duration (ms) | Turns | Tokens | Tool calls | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Without | With | Δ | Without | With | Δ | Without | With | Δ | Without | With | Δ | ||
case-01 | pass→pass | 26,647 | 17,529 | -34% | 1 | 1 | 0% | 3,074 | 3,098 | +1% | 0 | 0 | — |
case-02 | fail→fail | 25,016 | 12,067 | -52% | 1 | 1 | 0% | 2,976 | 3,012 | +1% | 0 | 0 | — |
case-03 | fail→pass | 28,010 | 14,035 | -50% | 1 | 1 | 0% | 3,530 | 3,315 | -6% | 0 | 0 | — |
case-04 | pass→pass | 14,270 | 16,549 | +16% | 1 | 1 | 0% | 2,183 | 2,803 | +28% | 0 | 0 | — |
case-05 | pass→pass | 18,160 | 17,364 | -4% | 1 | 1 | 0% | 2,082 | 3,042 | +46% | 0 | 0 | — |
case-06 | pass→pass | 18,278 | 14,966 | -18% | 1 | 1 | 0% | 2,047 | 2,561 | +25% | 0 | 0 | — |
case-07 | pass→fail | 12,764 | 15,772 | +24% | 1 | 1 | 0% | 1,973 | 2,769 | +40% | 0 | 0 | — |
case-08 | fail→pass | 17,691 | 19,303 | +9% | 1 | 1 | 0% | 2,028 | 2,890 | +43% | 0 | 0 | — |
case-09 | pass→pass | 19,976 | 14,453 | -28% | 1 | 1 | 0% | 2,149 | 3,320 | +54% | 0 | 0 | — |
case-10 | fail→pass | 13,575 | 12,513 | -8% | 1 | 1 | 0% | 2,043 | 2,949 | +44% | 0 | 0 | — |
case-11 | pass→pass | 20,321 | 19,243 | -5% | 1 | 1 | 0% | 2,425 | 3,313 | +37% | 0 | 0 | — |
case-12 | pass→pass | 15,919 | 18,396 | +16% | 1 | 1 | 0% | 2,478 | 2,920 | +18% | 0 | 0 | — |
case-13 | pass→pass | 14,330 | 12,484 | -13% | 1 | 1 | 0% | 2,128 | 2,921 | +37% | 0 | 0 | — |
case-14 | pass→pass | 12,197 | 12,454 | +2% | 1 | 1 | 0% | 2,023 | 2,951 | +46% | 0 | 0 | — |
case-15 | pass→pass | 14,997 | 20,286 | +35% | 1 | 1 | 0% | 1,757 | 3,435 | +96% | 0 | 0 | — |
case-16 | pass→pass | 12,099 | 15,594 | +29% | 1 | 1 | 0% | 2,094 | 2,847 | +36% | 0 | 0 | — |
case-17 | pass→pass | 18,024 | 17,117 | -5% | 1 | 1 | 0% | 2,085 | 2,826 | +36% | 0 | 0 | — |
case-18 | fail→pass | 19,568 | 20,681 | +6% | 1 | 1 | 0% | 1,969 | 3,435 | +74% | 0 | 0 | — |
case-19 | pass→pass | 19,834 | 17,451 | -12% | 1 | 1 | 0% | 2,666 | 2,921 | +10% | 0 | 0 | — |
case-20 | pass→pass | 18,954 | 18,308 | -3% | 1 | 1 | 0% | 1,960 | 3,126 | +59% | 0 | 0 | — |
case-21 | fail→fail | 17,531 | 22,336 | +27% | 1 | 1 | 0% | 2,026 | 3,483 | +72% | 0 | 0 | — |
case-22 | pass→pass | 24,684 | 26,976 | +9% | 1 | 1 | 0% | 2,493 | 4,402 | +77% | 0 | 0 | — |
case-23 | pass→fail | 26,704 | 23,686 | -11% | 1 | 1 | 0% | 3,072 | 3,906 | +27% | 0 | 0 | — |
case-24 | pass→fail | 24,480 | 25,616 | +5% | 1 | 1 | 0% | 3,026 | 4,123 | +36% | 0 | 0 | — |
DecimalAI ran this skill against gemini-3.6-flash twice over the same eval suite — once with the skill loaded and once without — and compared the two runs case by case. 24 cases were attempted. The headline lift of +4 percentage points is the difference between those two pass rates over the 24 comparable cases. 3 cases got worse with the skill loaded, and they are included in that figure.
Without the skill loaded, the model failed this case. With it loaded, the same prompt on the same model passed. This is one improved case from the latest verified run; every case, including any that regressed, is in the table above.
Other measured skills in the registry, with their headline benchmark lift.