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An interactive dot grid — pointer proximity glow, shove on fast moves, click shockwave, elastic return. A marketing-grade hero backdrop. One per view; scrim behind text. Renders a static frame under prefers-reduced-motion.
Passed 14 of 22 test cases with the skill, and 3 of 22 without it.
and 12 more in the full report
11 fixed3 passed either way8 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 11 test cases the skill fixed. Same model, same prompt, with and without the skill.
I want an interactive background grid that reacts to cursor proximity in a Tailwind project without writing custom Canvas API logic. What snippet should I place behind my layout?
| Checked | Without skill | With skill |
|---|---|---|
| References dot-grid.js | Missed | Passed |
| Creates a div element with class dot-grid | Missed | Passed |
The instructions your model reads when the skill loads.
An interactive dot grid — pointer proximity glow, shove on fast moves, click shockwave, elastic return.
Copy dot-grid.js; add <div class="dot-grid" style="position:absolute;inset:0"></div> behind content.
test cases passed, vs 3 / 22 without
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