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A distinctive GPU shader background rendered in dependency-free WebGL — a marketing-grade hero backdrop. One per view; scrim behind text. Renders a static frame under prefers-reduced-motion.
Passed 16 of 23 test cases with the skill, and 6 of 23 without it.
and 19 more in the full report
10 fixed6 passed either way7 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 10 test cases the skill fixed. Same model, same prompt, with and without the skill.
What exact file assets must be copied into the project directory when integrating the zero-dependency WebGL background renderer?
| Checked | Without skill | With skill |
|---|---|---|
| Identifies _fx/shaderbg.js as a required asset file | Missed | Passed |
| Identifies plasma-wave.js as a required asset file | Missed | Passed |
The instructions your model reads when the skill loads.
A GPU fragment-shader background (dependency-free WebGL).
Copy _fx/shaderbg.js + plasma-wave.js; add <div class="plasma-wave" style="position:absolute;inset:0"></div> behind content.
test cases passed, vs 6 / 23 without
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