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BDD requirements discovery methodology - Example Mapping, Three Amigos, conversational patterns, Given-When-Then translation, and collaborative specification
Passed 22 of 22 test cases with the skill, and 16 of 22 without it.
and 4 more in the full report
6 fixed16 passed either way0 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 6 test cases the skill fixed. Same model, same prompt, with and without the skill.
When arranging user story cards in a User Story Mapping grid, what does the top horizontal row represent?
| Checked | Without skill | With skill |
|---|---|---|
| Represent the complete end-to-end user workflow or minimum viable path | Missed | Passed |
The instructions your model reads when the skill loads.
"If you're not having conversations, you're not doing BDD." -- Liz Keogh
BDD discovers "what we don't know we don't know" through collaborative exploration with concrete examples, not tools or formats.
Three perspectives revealing each other's blindspots:
If unmappable in 25 min: too large (split) | too uncertain (spike) | team needs practice.
[Yellow] User Story: Transfer money between accounts
|
+-- [Blue] Rule: Amount must not exceed source balance
| +-- [Green] $500 balance, transfer $400 -> succeeds
| +-- [Green] $500 balance, transfer $500 -> succeeds (boundary)
| +-- [Green] $500 balance, transfer $501 -> fails
| +-- [Red] What happens if balance changes during transfer?
test cases passed, vs 16 / 22 without
More skills from the same source and nearby in the registry, with their headline benchmark lift.