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Initialize plugin in a project — install Iron Laws, auto-activation rules, and reference auto-loading into CLAUDE.md.
Passed 11 of 18 test cases with the skill, and 9 of 18 without it.
and 7 more in the full report
6 fixed8 passed either way5 still failing3 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 6 test cases the skill fixed. Same model, same prompt, with and without the skill.
Which specific comment tag names bound the injected behavioral rules inside CLAUDE.md?
| Checked | Without skill | With skill |
|---|---|---|
| Uses ELIXIR-PHOENIX-PLUGIN:START as the opening comment tag name. | Missed | Passed |
| Uses ELIXIR-PHOENIX-PLUGIN:END as the closing comment tag name. | Missed | Passed |
The instructions your model reads when the skill loads.
Install the Elixir/Phoenix plugin's behavioral instructions into the project's CLAUDE.md.
/phx-init # First-time installation
/phx-init --update # Update existing installation with latest rules
Use Glob to check if CLAUDE.md exists. Then use Grep to check for existing ELIXIR-PHOENIX-PLUGIN:START marker in CLAUDE.md.
Scan the project to customize the injected instructions:
Read mix.exs and use Grep to extract:
phoenix.*"~> in mix.exsecto.*"~> in mix.exs"oban" and "oban_pro" in mix.exs"ash", "surface" in mix.exs"tidewave" in mix.exslib/**/*.ex filesMode A: Fresh Install (no CLAUDE.md or no markers)
test cases passed, vs 9 / 18 without
Published skills whose descriptions closely match this one, with their headline benchmark lift.
More skills from the same source and nearby in the registry, with their headline benchmark lift.