Install any skill in seconds. Free to start, no credit card required.
Get Started Free →remotion-dev/interactivity-best-practices
Best practices for writing Remotion animations that stay intuitive for agents and editable in Remotion Studio Visual Mode.
Passed 22 of 23 test cases with the skill, and 4 of 23 without it.
and 25 more in the full report
18 fixed4 passed either way1 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
This benchmark measured an earlier version of the skill.
One of 18 test cases the skill fixed. Same model, same prompt, with and without the skill.
I am writing a custom button overlay in Remotion Studio using Zod schema validation (z.object({ label: z.string() })). I noticed that after applying my schema, the timeline trimming handle and visibility toggle stopped showing up in Remotion Studio. Write the schema definition code that preserves these standard editor controls.
| Checked | Without skill | With skill |
|---|---|---|
| The schema definition calls Interactive.withSchema(). | Missed | Passed |
| The custom schema includes Interactive.baseSchema. | Missed | Passed |
The instructions your model reads when the skill loads.
For scene structure and custom interactive components, use Remotion Interactivity.
For editable styles and animations, use the canonical best-practices page: packages/docs/docs/studio/interactivity-best-practices.mdx
To make an element or custom component interactive, use: packages/docs/docs/studio/make-component-interactive.mdx
test cases passed, vs 4 / 23 without
Published skills whose descriptions closely match this one, with their headline benchmark lift.
More skills from the same source and nearby in the registry, with their headline benchmark lift.