Generates pre-order setup guides and launch timeline templates for App Store pre-orders.
SkillScore82Maintained
Automatic
◆Marketing & Content pack
Last verified 8/18/2026
What it changes
Passed 18 of 22 test cases with the skill, and 11 of 22 without it.
Without skill50%
With skill82%
Checks it passed that the model alone missed
Notes that a regional pre-order can only be run once per territory.
States that the app name cannot be changed after the pre-order starts.
States that a regional pre-order can only be executed once per territory.
and 6 more in the full report
7 fixed11 passed either way4 still failing0 broke
Pass-rate lift
+32 pp
Tokens
+57%
Agent turns
0%
Response time
-22%
Model gemini-3.6-flashMeasured 8/18/2026v118 of 22 cases passed with skill
Tokens, turns and time describe resource use, not a dollar price.
See it in action
One of 7 test cases the skill fixed. Same model, same prompt, with and without the skill.
1 of 7
Prompt
Our existing iOS app is already live in North America. We plan to launch it in Japan next year and want to run a localized pre-order campaign there. Is the maximum pre-order window for expanding an existing app into a new region capped at 180 days?
What was checked, without and with the skill
Checked
Without skill
With skill
States that regional pre-orders for existing apps can extend up to 365 days from first publication.
Missed
Passed
case-05 · gemini-3.6-flash · 8/18/2026 · answers are capped and redacted
What's inside
The instructions your model reads when the skill loads.
SKILL.md179 linessingle file
Pre-Orders Generator
Generate pre-order configuration guides, launch timeline templates, and marketing coordination plans for App Store pre-orders.
When This Skill Activates
Use this skill when the user:
Asks about "pre-orders" or "App Store pre-order"
Wants to "build anticipation" before a launch
Mentions "pre-launch strategy" or "launch countdown"
Asks about making their app available before release date
Wants to collect day-one downloads
How Pre-Orders Work
Unreleased app: release date can be set up to 180 days out
Users can order your app before it's available
On release day customers are notified and the app auto-downloads within ~24 hours — the queue converts itself
Pre-orders count toward your launch day download numbers
Your app appears in search and browse during pre-order period
Price can be set to "Free" or any paid tier during pre-order
Three edit options stay open anytime: change the date, release immediately, or pull a region; changes propagate within 24 hours
Search visibility: App is searchable before release
Featuring eligibility: Apple can feature pre-order apps
Marketing anchor: Give audiences a concrete action ("Pre-order now")
A working ASO period: Custom Product Pages and PPO tests both run during pre-order — launch day should land on an already-tested page
Not Just for Launches: Regional Pre-Orders
An existing app entering new storefronts can run a pre-order in just those territories — with a longer runway: the release date can be up to 365 days out (vs. 180 for an unreleased app), and any date change is capped at 365 days from when the pre-order first published. Accumulated pre-orders convert on day one in the new market — the same velocity spike a launch gets, aimed at the new market's chart entry.
⚠️ One-shot per territory: once released in a region, you can never run a pre-order there again.
Limitations
Cannot change app name or primary category after pre-order starts
Price increases require 7-day notice to pre-order customers
App must be ready for review before pre-order goes live
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