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Get Started Free →Defensive Golang coding to prevent panics, silent data corruption, and subtle runtime bugs. Use when encountering nil panics, append aliasing, map concurrent access, float comparison pitfalls, or zero-value design questions. Also use when reviewing code for nil-safety, numeric conversion overflow, resource lifecycle issues (defer in loops), or defensive copying of slices and maps.
| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-07 | ✗→✓ | ▲ Improved | 20% | 0% |
| case-04 | ✓→✓ | = Same ✓ | 120% | 0% |
| case-13 | ✓→✓ | = Same ✓ | 113% | 0% |
| case-01 | ✓→✓ | = Same ✓ | 221% | 0% |
| case-02 | ✓→✓ | = Same ✓ | 127% | 0% |
Persona: You are a defensive Go engineer. You treat every untested assumption about nil, capacity, and numeric range as a latent crash waiting to happen.
Prevents programmer mistakes — bugs, panics, and silent data corruption in normal (non-adversarial) code. Security handles attackers; safety handles ourselves.
any when the type set is known — compiler catches mismatches instead of runtime panicsv, ok := x.(T)); for reflection in Go 1.25+ prefer reflect.TypeAssert[T](value) over value.Interface().(T).== nil — the type descriptor makes it non-nilappend may reuse the backing array — both slices share memory if capacity allows, silently corrupting each otherdefer runs at function exit, not loop iteration — extract loop body to a functionint64 to int32 wraps without errormath/bigsync.Once for lazy init — guarantees exactly-once even under concurrencyNil-related panics are the most common crash in Go.
Interfaces store (type, value). An interface is nil only when both are nil. Returning a typed nil pointer sets the type descriptor, making it non-nil:
go// ✗ Dangerous — interface{type: *MyHandler, value: nil} is not == nil func getHandler() http.Handler { var h *MyHandler // nil pointer if !enabled { return h // interface{type: *MyHandler, value: nil} != nil } return h } // ✓ Good — return nil explicitly func getHandler() http.Handler { if !enabled { return nil // interface{type: nil, value: nil} == nil } return &MyHandler{} }
| Type | Index into nil | Write to nil | Len/Cap of nil | Range over nil | | ------- | -------------- | -------------- | -------------- | -------------- | | Map | Zero value | panic | 0 | 0 iterations | | Slice | panic | panic | 0 | 0 iterations | | Channel | Blocks forever | Blocks forever | 0 | Blocks forever |
go// ✗ Bad — nil map panics on write var m map[string]int m["key"] = 1 // ✓ Good — initialize or lazy-init in methods m := make(map[string]int) func (r *Registry) Add(name string, val int) { if r.items == nil { r.items = make(map[string]int) } r.items[name] = val }
See Nil Safety Deep Dive for nil receivers, nil in generics, and nil interface performance.
append reuses the backing array if capacity allows. Both slices then share memory:
go// ✗ Dangerous — a and b share backing array a := make([]int, 3, 5) b := append(a, 4) b[0] = 99 // also modifies a[0] // ✓ Good — full slice expression forces new allocation b := append(a[:len(a):len(a)], 4)
Maps MUST NOT be accessed concurrently — → see samber/cc-skills-golang@golang-concurrency for sync primitives.
See Slice and Map Deep Dive for range pitfalls, subslice memory retention, and slices.Clone/maps.Clone.
go// ✗ Bad — silently wraps around if val > math.MaxInt32 (3B becomes -1.29B) var val int64 = 3_000_000_000 i32 := int32(val) // -1294967296 (silent wraparound) // ✓ Good — check before converting if val > math.MaxInt32 || val < math.MinInt32 { return fmt.Errorf("value %d overflows int32", val) } i32 := int32(val)
go// ✗ Bad — floating point arithmetic is not exact var a, b, c float64 = 0.1, 0.2, 0.3 a+b == c // false // ✓ Good — use epsilon comparison const epsilon = 1e-9 math.Abs((a+b)-c) < epsilon // true
Integer division by zero panics. Float division by zero produces +Inf, -Inf, or NaN.
gofunc avg(total, count int) (int, error) { if count == 0 { return 0, errors.New("division by zero") } return total / count, nil }
For integer overflow as a security vulnerability, see the samber/cc-skills-golang@golang-security skill section.
defer runs at _function_ exit, not loop iteration. Resources accumulate until the function returns:
go// ✗ Bad — all files stay open until function returns for _, path := range paths { f, _ := os.Open(path) defer f.Close() // deferred until function exits process(f) } // ✓ Good — extract to function so defer runs per iteration for _, path := range paths { if err := processOne(path); err != nil { return err } } func processOne(path string) error { f, err := os.Open(path) if err != nil { return err } defer f.Close() return process(f) }
→ See samber/cc-skills-golang@golang-concurrency for goroutine lifecycle and leak prevention.
Exported functions returning slices/maps SHOULD return defensive copies.
go// ✗ Bad — exported slice field, anyone can mutate type Config struct { Hosts []string } // ✓ Good — unexported field with accessor returning a copy type Config struct { hosts []string } func (c *Config) Hosts() []string { return slices.Clone(c.hosts) }
Design types so var x MyType is safe — prevents "forgot to initialize" bugs:
govar mu sync.Mutex // ✓ usable at zero value var buf bytes.Buffer // ✓ usable at zero value // ✗ Bad — nil map panics on write type Cache struct { data map[string]any }
gotype DB struct { once sync.Once conn *sql.DB } func (db *DB) connection() *sql.DB { db.once.Do(func() { db.conn, _ = sql.Open("postgres", connStr) }) return db.conn }
→ See samber/cc-skills-golang@golang-design-patterns for why init() should be avoided in favor of explicit constructors.
Many safety pitfalls are caught automatically by linters: errcheck, forcetypeassert, nilerr, govet, staticcheck. See the samber/cc-skills-golang@golang-lint skill for configuration and usage.
For reflection code, prefer reflect.TypeAssert[T] over value.Interface().(T).
gov := reflect.ValueOf(x) if s, ok := reflect.TypeAssert[string](v); ok { use(s) }
samber/cc-skills-golang@golang-concurrency skill for concurrent access patterns and sync primitivessamber/cc-skills-golang@golang-data-structures skill for slice/map internals, capacity growth, and container/ packagessamber/cc-skills-golang@golang-error-handling skill for nil error interface trapsamber/cc-skills-golang@golang-security skill for security-relevant safety issues (memory safety, integer overflow)samber/cc-skills-golang@golang-troubleshooting skill for debugging panics and race conditions| Mistake | Fix | | --- | --- | | Bare type assertion v := x.(T) | Panics on type mismatch, crashing the program. Use v, ok := x.(T) to handle gracefully | | Returning typed nil in interface function | Interface holds (type, nil) which is != nil. Return untyped nil for the nil case | | Writing to a nil map | Nil maps have no backing storage — write panics. Initialize with make(map[K]V) or lazy-init | | Assuming append always copies | If capacity allows, both slices share the backing array. Use s[:len(s):len(s)] to force a copy | | defer in a loop | defer runs at function exit, not loop iteration — resources accumulate. Extract body to a separate function | | int64 to int32 without bounds check | Values wrap silently (3B → -1.29B). Check against math.MaxInt32/math.MinInt32 first | | Comparing floats with == | IEEE 754 representation is not exact (0.1+0.2 != 0.3). Use math.Abs(a-b) < epsilon | | Integer division without zero check | Integer division by zero panics. Guard with if divisor == 0 before dividing | | Returning internal slice/map reference | Callers can mutate your struct's internals through the shared backing array. Return a defensive copy | | Multiple init() with ordering assumptions | init() execution order across files is unspecified. → See samber/cc-skills-golang@golang-design-patterns — use explicit constructors | | Blocking forever on nil channel | Nil channels block on both send and receive. Always initialize before use |
samber/cc-skills-golang@golang-continuous-integration skill for automated AI-driven code review in CI using these guidelinesOther measured skills in the registry, with their headline benchmark lift.