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Get Started Free →Automate Pokémon games via headless emulation + RAM reading
| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-12 | ✗→✓ | ▲ Improved | 2% | 0% |
| case-02 | ✗→✓ | ▲ Improved | 29% | 0% |
| case-07 | ✗→✓ | ▲ Improved | 46% | 0% |
| case-11 | ✗→✓ | ▲ Improved | -47% | 0% |
| case-17 | ✗→✓ | ▲ Improved | 53% | 0% |
Automate Pokémon games using mGBA (Game Boy Advance emulator) with scripting support. Read RAM state, inject button inputs, and build bots for grinding, breeding, or exploration.
powershell# Download mGBA from https://mgba.io/downloads.html # Portable version — no install required # Extract to C:\tools\mGBA\ # Verify & "C:\tools\mGBA\mgba.exe" --version
mGBA has a built-in Lua scripting interface accessible via Tools → Scripting Console.
lua-- Read a memory address (example: Pokémon FireRed player X position) -- Addresses vary by game — look up RAM maps for your ROM local playerX = memory.read8(0x02036E2C) local playerY = memory.read8(0x02036E28) print(string.format("Player position: %d, %d", playerX, playerY))
lua-- Simulate pressing A button input.press("A") emu.frameadvance() -- advance one frame -- Walk right 5 steps for i = 1, 5 do input.press("Right") emu.frameadvance() emu.frameadvance() end
lua-- Pokémon FireRed shiny hunting — keep soft resetting until shiny found -- Shiny flag address varies by game version local SHINY_ADDR = 0x020244B0 -- example address local resets = 0 while true do local isShiny = memory.read8(SHINY_ADDR) if isShiny == 1 then print(string.format("SHINY FOUND after %d resets!", resets)) break end resets = resets + 1 -- Soft reset: L+R+Start+Select input.press("L"); input.press("R"); input.press("Start"); input.press("Select") emu.frameadvance() emu.reset() end
lua-- FireRed/LeafGreen party struct base addresses (Gen 3) local PARTY_BASE = 0x02024284 local STRUCT_SIZE = 100 -- bytes per Pokémon in party for slot = 0, 5 do local base = PARTY_BASE + slot * STRUCT_SIZE local species = memory.read16(base + 0) local hpCurr = memory.read16(base + 56) local hpMax = memory.read16(base + 58) if species > 0 then print(string.format("Slot %d: species=%d HP=%d/%d", slot+1, species, hpCurr, hpMax)) end end
mGBA can expose a scripting socket for external control:
lua-- mGBA side: open a socket and listen local sock = socket.tcp() sock:bind("127.0.0.1", 8888) sock:listen(1) local client = sock:accept() while true do local cmd = client:receive("*l") if cmd == "press_a" then input.press("A") end emu.frameadvance() end
pythonimport socket, time s = socket.socket() s.connect(("127.0.0.1", 8888)) def press(btn): s.sendall(f"press_{btn}\n".encode()) time.sleep(0.05) press("a") press("right")
"Automate grinding by walking in tall grass until party is fainted" → Use step 3 to loop walking movements. Read party HP from step 5 to detect all fainted.
"Count how many soft resets it takes to find a shiny Starter" → Use step 4 with the game's shiny flag address. It increments the counter and stops on shiny.
"Read my current party's HP and print a status report" → Use step 5 inside the mGBA Lua scripting console.
Other measured skills in the registry, with their headline benchmark lift.