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事件管理:为 agent 启动、查询和停止行为事件。必须通过 ask_env 调用 EventSpace 工具。
Passed 8 of 16 test cases with the skill, and 3 of 16 without it.
and 10 more in the full report
8 fixed3 passed either way10 still failing1 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 8 test cases the skill fixed. Same model, same prompt, with and without the skill.
Agent 6's ongoing workout session was interrupted by an urgent phone call. Issue the action to terminate the current event immediately.
| Checked | Without skill | With skill |
|---|---|---|
| Uses ask_env to stop the ongoing event. | Missed | Passed |
| Sets status parameter to cancelled. | Missed | Passed |
The instructions your model reads when the skill loads.
EventSpace 管理每个 agent 的行为事件。每个 agent 同一时间最多有一个进行中的事件。所有操作必须通过 ask_env 自然语言指令执行。
每个事件包含:
event_type:事件类型event_name:事件名称/描述(自由文本)expected_duration_seconds:预计耗时(秒)start_time:开始时间expected_end_time:预计结束时间事件会随时间自动推进。get_current_event 返回 elapsed_seconds(已用时间)、remaining_seconds(剩余时间)、progress_percentage(进度百分比)。
| 类型 | 含义 |
|---|---|
sleep | 睡眠/休息 |
work | 工作 |
eating out | 外出用餐 |
home activity | 居家活动 |
shopping | 购物 |
leisure and entertainment | 休闲娱乐 |
other | 其他(不属于以上类别的活动) |
event_name 是自由文本,用于描述具体活动内容,agent 可根据实际需要自行命名。
所有操作通过 ask_env 调用:
ask_env(instruction="<自然语言指令>", ctx={"id": <your_id>})
test cases passed, vs 3 / 16 without
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