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Get Started Free →Create, edit, and delete custom managed skills in the user's workspace. Use whenever the user wants to author a new skill from a description, scaffold a SKILL.md, or remove a skill they no longer need.
| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-01 | ✗→✓ | ▲ Improved | 121% | 0% |
| case-02 | ✗→✓ | ▲ Improved | 186% | 0% |
| case-08 | ✗→✓ | ▲ Improved | 58% | 0% |
| case-09 | ✗→✓ | ▲ Improved | -2% | 0% |
| case-13 | ✗→✓ | ▲ Improved | 75% | 0% |
Manage the lifecycle of custom managed skills in {workspaceDir}/skills.
USE THIS SKILL WHEN:
Do NOT use this skill when the user just wants to run an existing skill. That is normal activation, not management.
Skills created via scaffold_managed_skill become available for skill_load when a valid top-level SKILL.md is written under the skill directory.
Ask before doing anything. Do not scaffold a skill until you have confirmed with the user:
> ✓ Checkpoint: Have you confirmed scope with the user? If you are guessing at any of the four points above, ask first. Do not scaffold on assumption.
The description is what makes the skill discoverable. It must cover both what the skill does and when to reach for it, phrased the way the user would say it.
yamldescription: Build anything visual — apps, landing pages, dashboards, trackers, calculators, games, tools, slide decks, or data visualizations. Use whenever the user wants something built that they can see and interact with.
Every skill must also ship activation-hints in its frontmatter. This is not optional. Keep activation-hints separate from the description: the description sells the skill, the hints list the concrete trigger phrases the user confirmed in Step 1.
yamlmetadata: vellum: activation-hints: - "build me an app" - "make a dashboard" - "create a landing page"
> ✓ Checkpoint: Does the frontmatter have both a description and an activation-hints list? If hints are missing, go back and add them before writing the body.
Strong models tolerate loose structure. Weaker models drift. Build every body with these patterns.
Open with a ## When to Use block. User language, not jargon. This is what makes the model recognize when the skill applies.
Put critical warnings at the point of action. A warning at the top of a file is forgotten by the time the model is 200 lines deep. Do not trust the top-of-file warning. Repeat the danger where the dangerous action happens.
markdown## Step 5 - Apply the JSON blob ⚠️ CRITICAL: Use the complete blob below. Setting even one key wipes the entire block. Copy the whole thing or fail.
Add explicit checkpoints between major steps, sparingly. Long executions blur together. The model finishes step 3 and slides into step 4 without re-anchoring. A checkpoint forces a re-read. Use them between major sections, not on every step.
Make branching explicit with If / →, and always name the default. Prose hides decisions. The model reads linearly and walks past a branch without registering it. Every If must cover the default case. Implicit fall-through ("otherwise figure it out") creates drift.
markdownIf the user already has a draft → restructure it into the template. If not → build the steps from their description (default).
Without an explicit done condition, the model invents one. It stops too early ("the file was created, done") or overshoots ("let me add one more feature"). Both are drift.
Each completion criterion must bind a tool call to the user-visible artifact it produces. Do not write criteria the model can satisfy by narration alone.
markdown## SKILL COMPLETE WHEN - [ ] `scaffold_managed_skill` wrote the SKILL.md and returned its path - [ ] User confirmed the skill loads via `skill_load` - [ ] User saw the trigger phrases that will activate it
> ✓ Checkpoint: Before scaffolding, confirm the body has a ## When to Use block, point-of-action warnings on any dangerous step, explicit If / → branches with named defaults, and artifact-bound completion criteria.
Past 500 lines the model loses things in the middle. Warnings get buried, branching loses visibility, and the file fights the task for the same context budget. If a skill is growing past 500 lines, split reference material into separate files the skill points to.
Companion files ship through scaffold_managed_skill's files input and live inside the skill folder:
references/*.md for failure modes, gotchas, and cached values the body should point to.scripts/* for reusable code the procedure runs. Store the exact version that already ran successfully: pass copy_from with the tested file's absolute path instead of pasting its contents into content, so the bytes that shipped are the bytes that ran. Have the new skill's body invoke it through the baseDir placeholder (the word baseDir in curly braces), which resolves to that skill's folder when it loads. The terminal does not run from the skill folder, so a bare scripts/... path would fail. (The placeholder is spelled out here rather than written literally because this very body undergoes the same substitution.)After scaffolding, load the skill and confirm it activates on the intended trigger and follows its own steps. If it does not activate or drifts, fix the body and test again.
How you exercise it depends on what the skill does:
> ⚠️ CRITICAL: Do not tell the user a skill is ready until you have confirmed it loads and activates on the intended trigger. A skill that was never loaded is a skill that was never tested. Never perform user-visible side effects just to test a skill without the user's consent.
Other measured skills in the registry, with their headline benchmark lift.