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Get Started Free →video-production-buddy/character-rigging
Build data-driven 2D character rigs for local animation: parts, pivots, layers, constraints, views, and reusable rig packages.
Passed 22 of 22 test cases with the skill, and 14 of 22 without it.
and 11 more in the full report
8 fixed14 passed either way0 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 8 test cases the skill fixed. Same model, same prompt, with and without the skill.
In a 2D character rig package JSON, what string value is assigned to the rig_type field for vector SVG characters?
| Checked | Without skill | With skill |
|---|---|---|
| The rig_type string identifier is svg_rig. | Missed | Passed |
The instructions your model reads when the skill loads.
Use this skill when building Video Production Buddy rig_plan artifacts or renderer input
for local 2D character animation.
{
"character_id": "mouse",
"rig_type": "svg_rig",
"parts": [
{ "id": "body", "kind": "torso", "layer": 10 },
{ "id": "head", "kind": "head", "layer": 30, "parent": "body" },
{ "id": "arm_right", "kind": "limb", "layer": 40, "parent": "body" }
],
"joints": {
"head": { "pivot": [320, 180], "rotation": [-20, 20] },
"arm_right": { "pivot": [390, 310], "rotation": [-70, 95] }
}
}
test cases passed, vs 14 / 22 without
More skills from the same source and nearby in the registry, with their headline benchmark lift.