Playdate SDK build workflow — pdc compiler usage, PLAYDATE_SDK_PATH environment variable, building .pdx bundles, launching the Playdate Simulator, and running desktop Lua unit tests without the simulator.
SkillScore87Maintained
Automatic
◆Coding pack
Last verified 8/3/2026
What it changes
Passed 20 of 23 test cases with the skill, and 14 of 23 without it.
Without skill61%
With skill87%
Checks it passed that the model alone missed
Maps the Z key to the A button.
Includes the -q flag on the pdc compilation command.
Maps mouse scroll wheel movement to controlling the crank.
and 7 more in the full report
6 fixed14 passed either way3 still failing0 broke
Pass-rate lift
+26 pp
Tokens
+4%
Agent turns
0%
Response time
-55%
Model gemini-3.6-flashMeasured 8/3/2026v120 of 23 cases passed with skill
Tokens, turns and time describe resource use, not a dollar price.
See it in action
One of 6 test cases the skill fixed. Same model, same prompt, with and without the skill.
1 of 6
Prompt
I am setting up a key binding guide for team members testing Playdate games on desktop. What are the default keyboard keys mapped to the D-pad navigation controls and the primary A button in the Playdate Simulator?
What was checked, without and with the skill
Checked
Without skill
With skill
Maps Arrow keys to the D-pad controls.
Passed
Passed
Maps the Z key to the A button.
Missed
Passed
case-10 · gemini-3.6-flash · 8/3/2026 · answers are capped and redacted
What's inside
The instructions your model reads when the skill loads.