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Master iOS Human Interface Guidelines and SwiftUI patterns for building native iOS apps.
Passed 22 of 22 test cases with the skill, and 20 of 22 without it.
and 1 more in the full report
2 fixed20 passed either way0 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
One of 2 test cases the skill fixed. Same model, same prompt, with and without the skill.
I'm building a media gallery view for my iPhone application. Could you write a SwiftUI view implementation that displays a responsive grid of card components? Each card should include a leading icon, a main heading, a short subtitle, and a trailing indicator, properly formatted to adapt to dark mode and user font size preferences.
| Checked | Without skill | With skill |
|---|---|---|
| The code uses LazyVGrid with GridItem adaptive layout for the responsive gallery grid | Passed | Passed |
| The view uses foregroundStyle instead of deprecated foregroundColor | Missed | Passed |
| The view uses semantic typography modifiers like font(.headline) and font(.subheadline) for Dynamic Type support | Passed | Passed |
The instructions your model reads when the skill loads.
Master iOS Human Interface Guidelines (HIG) and SwiftUI patterns to build polished, native iOS applications that feel at home on Apple platforms.
Clarity: Content is legible, icons are precise, adornments are subtle Deference: UI helps users understand content without competing with it Depth: Visual layers and motion convey hierarchy and enable navigation
Platform Considerations:
Stack-Based Layouts:
// Vertical stack with alignment
VStack(alignment: .leading, spacing: 12) {
Text("Title")
.font(.headline)
Text("Subtitle")
.font(.subheadline)
test cases passed, vs 20 / 22 without
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