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Get Started Free →Set and track project goals. Triggered by "/goal" to define objectives, track milestones, or review progress.
.claude/skills/x-cmd-goal/SKILL.md| Test case | Without → With | Effect | Δ tokens | Δ turns |
|---|---|---|---|---|
| case-01 | ✗→✓ | ▲ Improved | 18% | 0% |
| case-02 | ✗→✓ | ▲ Improved | -7% | 0% |
| case-04 | ✗→✓ | ▲ Improved | 113% | 0% |
| case-11 | ✗→✓ | ▲ Improved | -32% | 0% |
| case-13 | ✗→✓ | ▲ Improved | 17% | 0% |
Use when:
/goalAccepts:
/goal update #1 - completedOperations: | Command | Action | |---------|--------| | /goal | List active goals | | /goal #1 | Show details | | /goal update #1 | Update status | | /goal done #1 | Mark completed |
markdown## Active Goals ### #1: [Title] - **Status**: [In Progress / Blocked / Completed] - **Deadline**: [YYYY-MM-DD] ([N] days left) - **Progress**: [N]% - **Milestones**: - [x] ... - [ ] ...
.goals.md) if possible| Case | Status | Duration (ms) | Turns | Tokens | Tool calls | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Without | With | Δ | Without | With | Δ | Without | With | Δ | Without | With | Δ | ||
case-01 | fail→pass | 8,340 | 8,433 | +1% | 1 | 1 | 0% | 1,407 | 1,664 | +18% | 0 | 0 | — |
case-02 | fail→pass | 7,507 | 5,290 | -30% | 1 | 1 | 0% | 1,196 | 1,113 | -7% | 0 | 0 | — |
case-03 | fail→fail | 9,878 | 6,544 | -34% | 1 | 1 | 0% | 1,893 | 1,247 | -34% | 0 | 0 | — |
case-04 | fail→pass | 3,842 | 5,120 | +33% | 1 | 1 | 0% | 492 | 1,049 | +113% | 0 | 0 | — |
case-05 | pass→pass | 4,873 | 6,148 | +26% | 1 | 1 | 0% | 757 | 1,097 | +45% | 0 | 0 | — |
case-06 | pass→pass | 16,901 | 8,206 | -51% | 1 | 1 | 0% | 1,758 | 1,498 | -15% | 0 | 0 | — |
case-07 | pass→pass | 10,676 | 6,636 | -38% | 1 | 1 | 0% | 1,901 | 1,229 | -35% | 0 | 0 | — |
case-08 | fail→fail | 14,228 | 6,082 | -57% | 1 | 1 | 0% | 2,184 | 843 | -61% | 0 | 0 | — |
case-09 | pass→pass | 28,398 | 6,628 | -77% | 1 | 1 | 0% | 2,130 | 982 | -54% | 0 | 0 | — |
case-10 | fail→fail | 11,013 | 12,120 | +10% | 1 | 1 | 0% | 1,744 | 1,261 | -28% | 0 | 0 | — |
case-11 | fail→pass | 9,584 | 5,051 | -47% | 1 | 1 | 0% | 1,337 | 914 | -32% | 0 | 0 | — |
case-12 | pass→pass | 12,223 | 6,813 | -44% | 1 | 1 | 0% | 1,462 | 1,132 | -23% | 0 | 0 | — |
case-13 | fail→pass | 6,541 | 7,024 | +7% | 1 | 1 | 0% | 903 | 1,057 | +17% | 0 | 0 | — |
case-14 | pass→pass | 8,282 | 16,970 | +105% | 1 | 1 | 0% | 837 | 677 | -19% | 0 | 0 | — |
case-15 | fail→pass | 8,956 | 3,167 | -65% | 1 | 1 | 0% | 1,449 | 775 | -47% | 0 | 0 | — |
case-16 | fail→pass | 8,360 | 3,576 | -57% | 1 | 1 | 0% | 1,426 | 737 | -48% | 0 | 0 | — |
case-17 | pass→pass | 6,262 | 2,785 | -56% | 1 | 1 | 0% | 898 | 582 | -35% | 0 | 0 | — |
case-18 | pass→pass | 5,832 | 3,315 | -43% | 1 | 1 | 0% | 788 | 700 | -11% | 0 | 0 | — |
case-19 | fail→pass | 8,019 | 3,049 | -62% | 1 | 1 | 0% | 1,207 | 681 | -44% | 0 | 0 | — |
case-20 | pass→pass | 21,588 | 4,609 | -79% | 1 | 1 | 0% | 1,695 | 908 | -46% | 0 | 0 | — |
case-21 | pass→pass | 26,501 | 8,624 | -67% | 1 | 1 | 0% | 2,131 | 1,763 | -17% | 0 | 0 | — |
case-22 | fail→pass | 9,567 | 3,144 | -67% | 1 | 1 | 0% | 1,372 | 637 | -54% | 0 | 0 | — |
case-23 | fail→pass | 6,639 | 2,362 | -64% | 1 | 1 | 0% | 977 | 480 | -51% | 0 | 0 | — |
DecimalAI ran this skill against gemini-3.6-flash twice over the same eval suite — once with the skill loaded and once without — and compared the two runs case by case. 23 cases were attempted. The headline lift of +43 percentage points is the difference between those two pass rates over the 23 comparable cases. 1 case got worse with the skill loaded, and it is included in that figure.
Without the skill loaded, the model failed this case. With it loaded, the same prompt on the same model passed. This is one improved case from the latest verified run; every case, including any that regressed, is in the table above.
Other measured skills in the registry, with their headline benchmark lift.