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Synthesize all biomimicry outputs into a structured idea report. Integrate biological strategies, design principles, and technical solutions.
Passed 3 of 18 test cases with the skill, and 2 of 18 without it.
1 fixed3 passed either way18 still failing0 broke
Tokens, turns and time describe resource use, not a dollar price.
A test case the skill fixed. Same model, same prompt, with and without the skill.
We have five separate biological adaptation briefs covering shark skin denticles and mussel adhesive proteins. Why shouldn't we just summarize them directly right here in this primary chat thread?
| Checked | Without skill | With skill |
|---|---|---|
| Explains that biomimicry synthesis requires dedicated integrative attention from a subagent to resolve conflicts. | Missed | Passed |
The instructions your model reads when the skill loads.
Synthesize all biomimicry outputs into a structured idea report.
Subagent — spawned via subagent-spawning/spawn-agent skill.
Synthesis requires integrating diverse outputs from multiple SOPs, identifying cross-cutting themes, resolving conflicts, and producing a coherent final report. Benefits from dedicated integrative attention.
Optional, no fixed order; the final leaf is always a sop.
| SOP | When to use |
|---|---|
| spawn-agent | Spawn a customized CC subagent with full MCP tool access. Used by SOPs that declare execution: subagent. |
test cases passed, vs 2 / 18 without
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